Full notes
Full Zero Stress King: Idle Defense update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Zero Stress King: Idle Defense changes
Opened the demo and got more feedback to work on.
(Btw, drop me a letter in google form or Discord, if you have something to share) Steam post image
Results:
Loot will stay a little before flying, so you could see the amount
Stats view now shows loot per second
Settings for hardware mouse, death animations
Played with the fonts, hopefully won
Greek language (not polished yet)
Source
Changelog.gg summarizes and formats this update. How we read updates.
