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Steam News21 December 20178y ago

A few words about a new map - Suburbs

Zero Killed’s development is still going strong and is quite productive. Today, we bring you a new screenshot from the map that has already been teased on our Facebook and Twitter, Suburbs.

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What changed

0 fixes1 addition0 changes0 removals
  • Maps
addedZero Killed’s development is still going strong and is quite productive. Today, we bring you a new screenshot from the map that has already been teased on our Facebook and Twitter, Suburbs . The map is designed to force close quarter combat. With narrow alleyways and lots of corners to hide in, this map is both dynamic and tactical at its core. We can’t reveal much about the game mode yet, but it’s focused on fast-paced gameplay and low wait time for those of you that want to get right back into action. Stay tuned for more info, and be sure to follow us on Social Media - Facebook and Twitter - to get more frequent updates. Happy holidays from the Zero Killed team, See you in 2018!

Zero Killed changes

addedZero Killed’s development is still going strong and is quite productive. Today, we bring you a new screenshot from the map that has already been teased on our Facebook and Twitter, Suburbs . The map is designed to force close quarter combat. With narrow alleyways and lots of corners to hide in, this map is both dynamic and tactical at its core. We can’t reveal much about the game mode yet, but it’s focused on fast-paced gameplay and low wait time for those of you that want to get right back into action. Stay tuned for more info, and be sure to follow us on Social Media - Facebook and Twitter - to get more frequent updates. Happy holidays from the Zero Killed team, See you in 2018!

Zero Killed’s development is still going strong and is quite productive. Today, we bring you a new screenshot from the map that has already been teased on our Facebook and Twitter, Suburbs. The map is designed to force close quarter combat. With narrow alleyways and lots of corners to hide in, this map is both dynamic and tactical at its core. We can’t reveal much about the game mode yet, but it’s focused on fast-paced gameplay and low wait time for those of you that want to get right back into action. Stay tuned for more info, and be sure to follow us on Social Media - Facebook and Twitter - to get more frequent updates. Happy holidays from the Zero Killed team, See you in 2018!

Source

Steam News / 21 December 2017

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