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Steam News4 December 20257mo ago

A Thank You to All Asset Creators Who Supported Zerion-X9

Zerion-X9 has finally launched, and I would like to take a moment to express my gratitude to all the asset creators who helped make this project possible.

In this update1

Full notes

Full Zerion-X9 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions2 changes0 removals
  • UI and audio
changedAs a first-time solo developer, creating this game over the course of about two and a half months was both a challenge and an incredible learning experience. Throughout development, I relied on many high-quality Unity assets that supported everything from visual effects and environments to tools, UI, sound, and workflow.
changedAssets Used in Zerion-X9 (Thank You to All Creators):Cowsins – Bullet Hell Engine MunyGame – Spaceship models (Stage 6 & 7) KirbyGames – Voxel Spaceships (Stage 5–7) Ice Pond Studio – Mesh Voxelizer (Stage 1 & 3) Claiting – Voxel Tanks Pack (Stage 2 & 3) Archanor VFX – Retro / Polygon / Sci-Fi Arsenal (Effects throughout the game) tomyart – Voxel Spaceships Pack (Used in most stages, and as the player ship) Demigiant – DOTween Pro KITPUNK – Zero Racers Set (Stage 2, 3, 4, 6, 7) Andrew Sitkov Music – Total Music Collection (All stage BGMs) MARCIN’S ASSETS (Stage 1, 3, 5) SR Studios Kerala – Viruses FREE Edition (Stage 5) Shaded Spectrum – Sun & Sea: Beach Materials Pack (Stage 5) BenjaTheMaker – Simple Gems & Items Pack (Used for item pickups) Dungeon Mason – Modular Space Fighter PBR (Stage 2 & 4) More Mountains – Feel (Used for some object animations) Syed Zain Ul Abideen – Prefab Drawer & Prefab Painter Dr.Game – Battle Skill Icons (Missile / Bomb UI) Moodkie – Easy Save 3 Kenney – (Stage 1, 2, 3)

Zerion-X9 changes

changedAs a first-time solo developer, creating this game over the course of about two and a half months was both a challenge and an incredible learning experience. Throughout development, I relied on many high-quality Unity assets that supported everything from visual effects and environments to tools, UI, sound, and workflow.
changedCowsins – Bullet Hell Engine MunyGame – Spaceship models (Stage 6 & 7) KirbyGames – Voxel Spaceships (Stage 5–7) Ice Pond Studio – Mesh Voxelizer (Stage 1 & 3) Claiting – Voxel Tanks Pack (Stage 2 & 3) Archanor VFX – Retro / Polygon / Sci-Fi Arsenal (Effects throughout the game) tomyart – Voxel Spaceships Pack (Used in most stages, and as the player ship) Demigiant – DOTween Pro KITPUNK – Zero Racers Set (Stage 2, 3, 4, 6, 7) Andrew Sitkov Music – Total Music Collection (All stage BGMs) MARCIN’S ASSETS (Stage 1, 3, 5) SR Studios Kerala – Viruses FREE Edition (Stage 5) Shaded Spectrum – Sun & Sea: Beach Materials Pack (Stage 5) BenjaTheMaker – Simple Gems & Items Pack (Used for item pickups) Dungeon Mason – Modular Space Fighter PBR (Stage 2 & 4) More Mountains – Feel (Used for some object animations) Syed Zain Ul Abideen – Prefab Drawer & Prefab Painter Dr.Game – Battle Skill Icons (Missile / Bomb UI) Moodkie – Easy Save 3 Kenney – (Stage 1, 2, 3)

Zerion-X9 has finally launched, and I would like to take a moment to express my gratitude to all the asset creators who helped make this project possible.

As a first-time solo developer, creating this game over the course of about two and a half months was both a challenge and an incredible learning experience. Throughout development, I relied on many high-quality Unity assets that supported everything from visual effects and environments to tools, UI, sound, and workflow.

To all the artists, programmers, tool makers, designers, and musicians whose assets I used: thank you.

Your work had a real impact on this project. Even though we have never met, your creations helped me solve problems, move forward faster, and complete my very first game.

Zerion-X9 could not have reached its final form without the passion and effort you put into your assets.

I deeply appreciate the inspiration and support your work provided.

And to everyone who has played, wishlisted, or supported the game in any way — thank you as well.

Your encouragement means a great deal, and I hope you enjoy what I’ve created.

This is only the beginning, and I look forward to growing further as a developer.

Thank you for supporting Zerion-X9.

Assets Used in Zerion-X9 (Thank You to All Creators):

Cowsins – Bullet Hell Engine MunyGame – Spaceship models (Stage 6 & 7) KirbyGames – Voxel Spaceships (Stage 5–7) Ice Pond Studio – Mesh Voxelizer (Stage 1 & 3) Claiting – Voxel Tanks Pack (Stage 2 & 3) Archanor VFX – Retro / Polygon / Sci-Fi Arsenal (Effects throughout the game) tomyart – Voxel Spaceships Pack (Used in most stages, and as the player ship) Demigiant – DOTween Pro KITPUNK – Zero Racers Set (Stage 2, 3, 4, 6, 7) Andrew Sitkov Music – Total Music Collection (All stage BGMs) MARCIN’S ASSETS (Stage 1, 3, 5) SR Studios Kerala – Viruses FREE Edition (Stage 5) Shaded Spectrum – Sun & Sea: Beach Materials Pack (Stage 5) BenjaTheMaker – Simple Gems & Items Pack (Used for item pickups) Dungeon Mason – Modular Space Fighter PBR (Stage 2 & 4) More Mountains – Feel (Used for some object animations) Syed Zain Ul Abideen – Prefab Drawer & Prefab Painter Dr.Game – Battle Skill Icons (Missile / Bomb UI) Moodkie – Easy Save 3 Kenney – (Stage 1, 2, 3)

Source

Steam News / 4 December 2025

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