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Steam News6 February 20242y ago

Introducing Zenith Nexus and our F2P strategy

See the original blogpost announcement from February 1, 2024 here: https://zenithmmo.com/blogs/news/introducing-zenith-nexus-and-our-f2p-strategy Hey everyone, Today we’re ready to share the new direction of Zenith.

In this update2

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Full Zenith: Nexus update

Read the full published notes in a cleaner layout. The original post stays linked below.

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0 fixes7 additions1 change0 removals
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addedToday we’re ready to share the new direction of Zenith. Recently, we covered our Design Pillars and The “Why” , sharing that we had to make a choice between making fundamental changes or putting the game on ice. I’d like to shed some more light on what that looked like:
addedReimagining Zenith was an incredibly arduous process. And now where we’ve landed is looking quite different…but we are genuinely thrilled by the prospects of the new direction!
addedAs we sourced feedback from the private 1:1 user testings, limited pre-alpha, and hundreds of players in the Closed Alpha (happening right now), the new version of Zenith began to take shape into something of its own: a new game mode.
addedIntroducing NexusZenith: Nexus - The collective name for our two game modes, Zenith: The Last City and Zenith: Infinite Realms. Zenith: Nexus will be free , opening the doors to millions of new players. Your game will automatically update to Zenith: Nexus when we launch the next update.
changedIntroducing NexusZenith: The Last City - The open-world VR MMO we all know and love. This is not going anywhere and will still be available for purchase at the same price as DLC . Existing Zenith players obviously retain their ownership of The Last City, and any progress they made prior.
addedIntroducing NexusZenith: Infinite Realms - A new season-based free to play procedural action-adventure RPG with co-op sessions, a revamped locomotion system that pushes the boundaries of immersive play, redesigned social playground and more! We’ll unveil more in the coming days. For now enjoy this teaser on the new locomotion system: https://imgur.com/jIwZM4k

Zenith: Nexus changes

addedToday we’re ready to share the new direction of Zenith. Recently, we covered our Design Pillars and The “Why” , sharing that we had to make a choice between making fundamental changes or putting the game on ice. I’d like to shed some more light on what that looked like:
addedReimagining Zenith was an incredibly arduous process. And now where we’ve landed is looking quite different…but we are genuinely thrilled by the prospects of the new direction!
addedAs we sourced feedback from the private 1:1 user testings, limited pre-alpha, and hundreds of players in the Closed Alpha (happening right now), the new version of Zenith began to take shape into something of its own: a new game mode.
addedZenith: Nexus - The collective name for our two game modes, Zenith: The Last City and Zenith: Infinite Realms. Zenith: Nexus will be free , opening the doors to millions of new players. Your game will automatically update to Zenith: Nexus when we launch the next update.
changedZenith: The Last City - The open-world VR MMO we all know and love. This is not going anywhere and will still be available for purchase at the same price as DLC . Existing Zenith players obviously retain their ownership of The Last City, and any progress they made prior.

See the original blogpost announcement from February 1, 2024 here: https://zenithmmo.com/blogs/news/introducing-zenith-nexus-and-our-f2p-strategy

Hey everyone,

Today we’re ready to share the new direction of Zenith. Recently, we covered our Design Pillars and The “Why”, sharing that we had to make a choice between making fundamental changes or putting the game on ice. I’d like to shed some more light on what that looked like:

We broke Zenith down into its best and worst parts, debated for hours and hours over weeks and months what can and can’t make it into Zenith Nexus. What pieces worked well together and what didn't. We evaluated how we can best provide polished content with a small, passionate team. We pored over the player data and written feedback, noting where players spent most of their time and where they were churning (leaving the game, never to return again). We observed the direction of the VR market and its growing younger audience.

Reimagining Zenith was an incredibly arduous process. And now where we’ve landed is looking quite different…but we are genuinely thrilled by the prospects of the new direction!

As we sourced feedback from the private 1:1 user testings, limited pre-alpha, and hundreds of players in the Closed Alpha (happening right now), the new version of Zenith began to take shape into something of its own: a new game mode.

So looking forward, what does this mean for Zenith?

Introducing Nexus

Zenith

Nexus - The collective name for our two game modes, Zenith: The Last City and Zenith: Infinite Realms.

Zenith

Nexus will be free , opening the doors to millions of new players.

Your game will automatically update to Zenith

Nexus when we launch the next update.

Zenith: The Last City - The open-world VR MMO we all know and love. This is not going anywhere and will still be available for purchase at the same price as DLC. Existing Zenith players obviously retain their ownership of The Last City, and any progress they made prior.

Zenith: Infinite Realms - A new season-based free to play procedural action-adventure RPG with co-op sessions, a revamped locomotion system that pushes the boundaries of immersive play, redesigned social playground and more! We’ll unveil more in the coming days. For now enjoy this teaser on the new locomotion system: https://imgur.com/jIwZM4k

Zennies - A new virtual currency coming to Zenith. This is to allow players more opportunities to express themselves and access seasonal content. A small cosmetic shop will be available when Zenith: Infinite Realms launches with more being added all the time.

TL;DR - A player can hop into Zenith for free and play Zenith: Infinite Realms while having the option to purchase Zenith: The Last City as DLC. If you purchase The Last City before Infinite Realms launches, that’s still yours to keep and not going anywhere. We’re also thinking of ways to reward those who played The Last City before Infinite Realms launches. Going free to play will boost the social multiplayer experience. The new virtual currency and shop will open an avenue for revenue we never had before. With an arcade-like experience that’s more accessible than ever we’re inviting millions of new players to Zenith: Nexus and potentially The Last City too.

Tackling the Impossible

The decisions we’ve made to get here we do not take lightly. We take full ownership of what Zenith: The Last City succeeded and failed at and aim to bring all its learnings into Infinite Realms and beyond.

To all of you, our community, and especially the

Source

Steam News / 6 February 2024

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