Full notes
Full Zenith: Nexus update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- Balance
- UI and audio
- Store
- Fixes
For the latest version of release notes visit: https://zenithmmo.com/blogs/news/ascension-update
Patch Number: 1.3.4 Alpha Date: September 14, 2023 Beta Date: September 22, 2023
We're excited to announce the Ascension update featuring an epic new encounter of Sae Jiko, a revamped introductory experience, and various godstone fixes.
New Content
Added the new Ascended Sae Jiko Raid Boss:
Barely escaping death, Sae Jiko, leader of the Skyland Exiled forces, mounts her final defense against the Zenithean Agents inside the Essotech Citadel. The hopes and dreams of The Exiled rest on her shoulders, but the ambition of The Last City knows no bounds. Rise to the occasion, defeat the Ascended Sae Jiko!
Accept the new "True Citadel" quest from the "Ascended" NPC in the Skyland Citadel Courtyard area to unlock the "Essotech Citadel" Raid!
Added new Essotech armor sets for all classes that accompany the weapons introduced in 1.3.3
Feature/System Updates
Added a revamped introductory experience that's much shorter and highlights important basics like gliding, grappling hook and basic combat. Note: At launch only a portion of users will get the revamped introductory experience. During Alpha/Beta the new experience will be enabled for everyone
Rearranged points of interest in the Skyland base camp and added late game crafting stations
Invulnerability/unstaggerability is readable on enemy nameplates now
Damage numbers on invulnerable enemies show 0 now
Removed Sae Jiko's VO repeating on hit
Changed the base body outfit style to athletic wear
Made Sae Jiko hookshot projectile face direction of travel
Reduced infusion costs for Essotech Weapon
In preparation of the godstone revamp, the team made various fixes to existing godstones to better match their descriptions and intended effects.
Fixed Ghost Step status effect so it matches its description
Fixed Rip and Tear upgrade on Sunder godstone never giving a multistrike
Fixed Protectors Vow giving incorrect amount of shield
Fixed Pillar Of Earth godstone not knocking back enemies
Fixed Foe Seeker threat effect to apply 40% as described
Wither and Rot - Changed description from "drain" to "slow"
Divine Favors - Changed the description of the modifier on Divine Blade to accurately reflect what is going on
Aether Spark - Removed overtime effect from charge 2 effects and removed self modifier from charge 3 heal
Amara's Radiance - Changed description to say 16m radius instead of 6m
Cleave - Changed description from deal 100% to 130%
Siphonic Arrows - Changed normal arrow effect from armor debuff to 2% heal
Armbreaker - Attack speed was reduced by 0%, changed to 30%
Divine Shift - Changed description from 5% to 15%
Glacial Orb - Changed description from 150% to 180%
Inevitable Demise - Changed stagger amount from 90% to 100%
Massive Icicle - Changed lower attack effect from 10% to 25%
Changed modifier max updates to be calculated more accurately
Resolved Issues
Performance, memory and networking improvements
Fixed food tooltip calculations to more accurately reflect the actual behavior of eating the food.
Fixed Sae Jiko music persisting outside the arena
Fixed blown out lighting on training dummies and cooking stations
Fixed players loading in crouched sometimes
Fixed Essotech Weapon quest not being repeatable
Fixed issues with some users not being able to claim the Essotech Weapon and Kojika pet quest rewards. The quests are now abandonable so if you were impacted by this bug, please abandon and re-accept the quests
Reduced infusion costs for Essotech Weapon
Fixed the bug where inventory items randomly disappeared
Source
Changelog.gg summarizes and formats this update. How we read updates.
