Full notes
Full Zenith: Nexus update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Balance
- Events
- Server
- Fixes
Zenith: Nexus changes
See the full blogpost with images: https://zenithmmo.com/blogs/news/minor-patch-1-3-1-new-area-and-bug-fixes
Patch Type: Minor Patch Number: 1.3.1 PTR Date: June 9, 2023 Release Date or Window: June 15-16, 2023
We're excited to announce our latest patch - Minor 1.3.1! This patch has some Cyber Ninja balance changes, bug fixes and performance improvements, and we're also introducing a brand new area to explore in Skyland! Prepare for an exhilarating adventure as the Skyland wall shifts, unveiling a fresh realm brimming with untamed obstacles and formidable adversaries to conquer.
Warnings/Cautions
We have made changes to some of the Cyber Ninja major godstone modifiers.
Updated Deadshot modifier
Old - Has [50%] chance to gain [20% Crit Chance] for [4s] on enemy kills
New - Gain [25% Crit Chance] for [5s] on enemy kills
Updated Staggerizer modifier
Old - Has [25%] chance to instantly stagger enemies hit at [>40m]
New - Has [40%] chance to instantly stagger enemies hit at [>20m]
Updated Hawk-Eyed modifier
Old - Has [75%] chance to deal [50] damage per second for [8s] for hits [>35m]
New - Has [75%] chance to deal [10%AP] damage over [8s] for hits [>25m]
New Content
The wall in Skyland has now shifted, unlocking a brand new area to explore filled with new challenges to overcome and enemies to fight!
Added a new monster type - Exiled Spellcasters.
Added a new monster type - Exiled Shieldbearers.
Added in the new Rockroach & Dazzling Rockroach catchable creature & pet.
Added in the new Springbo pet from the Skyward Summit pre-launch event.
Feature/System Updates
Made changes to the Tekbrid Brute to make them a bit easier to fight.
Added a new mechanic to the grapple hook to allow you to "push off" from a wall.
Added Kama Cadence patterns to more monster types.
Resolved Issues
Fixed an issue where copying characters to a test server breaks all their quests.
Fixed an issue where crafting T3 food power item recipes was impossible if you had a material discount.
Significantly changed the way networked data is handled to improve performance.
Fixed an error which could cause "E_EX_IN_LOCATE" errors during first-time setup on quest for some users.
Decreased how intensely buildings shake when they are damaged.
Fixed trees having a "glossy" appearance.
Updated the visual appearance of Essodust and Essobits, as well as updated their icons.
Tekbrids and Exileds armor popping sound fixed
Added Skydew and Skyseed currency to missions in Lake and Forest that weren't granting any (Down and Dirty, Do You Even Carrot?, Skyland 'shrooms Sound Scrumptious)
Updated objectives for Soiled Foods quest to no longer mention Dirt
Moved a Telos Tear that could not be reached when playing on Quest
Known Issues
The floor doesn't fully load when approaching the barrier on the hill in Skyland.
Resources spawn inside of structures when traveling up the mountain in Skyland.
The ruins underneath the waterway in Skyland may appear to be flashing/blinking.
The ground appears misshapen and has no collision while exploring around the "Siege - Tekbrid Device" public event in Skyland.
Some resources float above the ground on the path leading up the hill near the barrier in Skyland.
A chest underneath the waterway in Skyland will appear to have abnormally bright lighting when approaching.
Cato appears during the Draw Bow and Shoot tutorial video when completing Ellie's Basic Training quest in the Academy.
A tree is missing its trunk when navigating towards the Ravine Camp within Skyland.
A hole
Source
Changelog.gg summarizes and formats this update. How we read updates.
