Full notes
Full Zeminator update
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What changed
- Gameplay
- Fixes
- UI and audio
Zeminator changes
On the occasion of the special week of Czech and Slovak games I offer an update of this wacky satirical game! Primarily it is about fixing various bugs. Also with the great Becherovka comes a great discount!
The most annoying problem was the non-resetting of data, primarily the number of coins collected and the number of kills.
Tangibly increased player variables: more lives, coins, bechers, number of steps, etc. If players can't reach the first boss after a few minutes of play, there's something wrong!
Life regeneration increased. As well as more lives in medkits and less "hurt" in the early game.
Red cards (or avalanche) that radically take away a player's lives are heavily restricted. But still, watch out for them!
Occasional character hit when jumping out of a vehicle. Primarily didn't work with a specific age disease. Resolved.
Music turns off properly when exiting Stand (Waves) mode.
Screen shake is not as intense as it used to be in our time...
It's an update after a very long time for the simple reason that I've kind of refused to pay more attention to the game. It's really just one-off bulls*it. But even that deserves attention!
With Milos forever, Thanks!
Source
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