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Full Zefyr: A Thief's Melody update
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Repeated intro
Hello,
What changed
- Gameplay
- UI and audio
- Balance
- Compatibility
Zefyr: A Thief's Melody changes
Here's another quick patch:
Fix a possible death loop in water dungeon on breakable blocks
At the end of the Clandestine Factory (desert tower), better show the chest with the magnetic bow upgrade
Add help to move in the credits
The name of the dog is now displayed in blue for better readability
Add a little humorous help sign near the weight switch in desert tower
the entrance of desert tower in now breakable/explodable from both sides in case you forget to explode it from the inside
Buying items in the shop (bombs, apples, arrow) is now much faster. You still have to press the button 20x if you want 20 bombs, but it's way more fun and reactive.
Fix a possible soft lock when getting out of Kisugi Tower by the bottom lift.
Added Carlos Benedito as a proof reader for Spanish in the credits, thanks a lot for your time and expertise Carlos!.
By the way, I also take the chance to list and thank all the translators of the game who did an amazing job:
English: Anneline Fontmarty
Spanish : my dad Francis Fontmarty
Portuguese from Brazil: Rinaldo Alípio Bueno who also made A TON of feedback as a beta tester and who achieved to complete 100% when the game was still broken and missed a few detectors. Crazy job there my friend.
So thank you very much to this kind people, and thanks to you too, dear readers and players, for giving me the amazing feedback and reporting bugs after launch, this helps me to fix the game as soon as possible.
Don't forget to leave a review if you haven't already, or speak about the game to your friends if you found it cool! I must say the sales are not that great now, despite some super nice reviews. 🙏🙏🙏
You are gold. Have a great day, take care, peace!
Mathias, the dev.
Source
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