Update history
Latest ZED Patrol updates
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- ZED Patrol
1.0.37: Unity Runtime Vulnerability Fix + Update to Unity 6.2
Upgrade to Unity 6.2 to fix CVE-2025-59489 exploit vulnerability
Security1 change - ZED Patrol
1.0.36: Dodge Roll and other improvements
New Features: Add a dodge roll Allow hold dodge to continuously roll Allow holding melee for continuous attacking Remove melee stamina system Added a few achievements: Play after rolling was added Witness soccer goal Th…
Patch notes20 changes5 numericFix - ZED Patrol
1.0.13: Unity 6 + Major Optimization Pass
Upgraded to Unity 6. Optimized the hell out of the game. Went from 2.6 GB to about ~750MB. The game loads much faster now and you can skip the splash screens.
Announcement - ZED Patrol
1.0.8: Fix being unable to melee when auto reload happens due to empty ammo
Your melee will now correctly interrupt reloading even if the reload is the automatic reload initiated from running out of ammo.
Announcement - ZED Patrol
Add build version number to main menu
This patch adds the build version number to the main menu. There's more behind-the-scenes stuff involved with this version number and it would have been nice to have it before now, but it should make any kind of debuggi…
Announcement1 changeGameplay - ZED Patrol
Increase player limit to 100
Increase the player limit to 100, don't expect it to work very well with more than 4 people.
Announcement - ZED Patrol
Brightness settings, zombie wallhacks, and flashlight alignment
Added brightness settings to the settings options for those who are having a hard time seeing anything. Made it so that zombies cannot attack you through solid objects, they can still hit you through boards and gaps in…
Announcement2 changesGameplay - ZED Patrol
Quality Settings and Ping System
New Stuff Added quality settings dropdown in display settings Added ping system (X on keyboard or left d-pad on controller). Known Issues Flashlight offset Invisible shoot-able box around base of spawn point
Patch notes3 changesGameplay - ZED Patrol
Add Auto Reload, Fix Some Bugs
Added auto reload when magazine is empty (let go of the shoot button). Fixed alignment of held guns, so it looks like you're shooting correctly. Fixed muzzle flash alignments. Fixed UI scaling for larger screens. Remove…
Announcement5 changesFixGameplay - ZED Patrol
Fixed Coop Joining
Fixed a SMALL bug that was keeping players from joining their friends in zombie slaying action. So far a perfect AAA launch. Right on schedule.
Announcement1 changeFix


