In this update3
Full notes
Full Zector 7 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Maps
- Balance
- Store
- Fixes
Zector 7 changes
Features
Add sell price for items to Inventory UI
Improvements
Increase melee hit distance of Knife and Machete to 120 and 150 from 60 and 90
Changed nails recipe to craft 16 nails instead of 8
Changed foundation to be the only build piece that requires nails
Reduce bug meat cook time (and all others) to 0.5 sec
Changed Walls, Floors, Roofs and Foundations to craft 2 instead of 1
Added Change Perspective control to HUB input list
Add Weapon Attachments control to HUB input list
Increase shotgun drop percentage on Zombies
Increase molotov fire range by 2x
Add more crashed ships (to find metal scrap) near the first tower and around the map
Increased Bow stone and metal arrows damage to 2x what they were so it should only take a couple shots to kill zombies and humans.
Reduce campfire's temperature increase from 7 to 3.
Added shop to Medic Joshua so you can buy medical supplies from him.
Bug Fixes
Fixed molotov and grenade explosion mechanic
Fixed Video settings UI
Fixed 2nd player in vehicle camera height
Fixed Repair UI
Fixed Vendor UI so it now shows the sell list
Source
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