Full notes
Full Zebulon: A Lost Cat update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- UI and audio
- Performance
Zebulon: A Lost Cat changes
New in-game Medals system! Collect all 9 Medals, each one being a challenge (9 lives, minit speedrun...) A new screen lets you know about it on your first completion of the game
Now multiple achievements / Medals can be collected in one run, providing the conditions are met
SteamInput : Default configuration now binds all face buttons to Jump & Dash (adding X & Y to the mapping by default)
Fix inputs not behaving properly when on a low-end machine
Fix potential framerate issues on a low-end machine
Change power-up sprite to be more distinguishable from the key sprite
Music doesn’t stop in the options menu anymore
If you have any issue (bug, performance, ...) let us know in the “Bugs & Technical Issues” section of the Discussions in the Community Hub
Source
Changelog.gg summarizes and formats this update. How we read updates.
