In this update1
Full notes
Full ZDSimulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- Balance
- Fixes
- Performance
- UI and audio
ZDSimulator changes
Game
Added a 3D input control system. Beta mode for CS7 only
- Train camera updatesmooth panning added. Cyclic panning disabled. Start and end keys assigned. Height reduced. Orientation added for side panning
Free camera movement speed is controlled by Ctrl+Scroll
Time rewind command changed to Ctrl+Alt+Up
In 3D control mode, the down arrow key resets the zoom
To toggle the yellow control highlight, hold down the Ctrl key and press Alt once
Added F6 as an additional camera switch key for laptops
Improved graph display visualisation (enhanced quality and subtle background dimming)
Added snow and rain swirl effects beneath the train’s wheels whilst in motion
Added sand scattering effect beneath the locomotive’s wheels
Steam post imageSteam post imageSteam post image
The number of carriages and total weight are now displayed for the MVR
Fixed the MVR parking brake
Added a dark launcher theme
Updated the settings window in the launcher
Added a custom scenario: double traction
By default, 0 shunting tracks are set when launching the launcher
Fixed saving
The _Save prefix is now used
_AutoSave now occurs at stops
Fixed reading of startup.ini in the launcher
Prevented the game from closing due to issues with config.ini
Fixed the display of the Strips
Fixed general volume behaviour
Fixed crash when volume is set to zero
Increased windscreen wiper volume
Removed distance-dependent pitch from the locomotive clatter sound
Fixed freight train sound
Fixed loading of Cyrillic sound files in scenarios
Added placeholders for empty MP carriages to traffic
Added a hint about using the workshop in the error message
MP and error logs are duplicated in ZDSimulator.log (the errors.log and mp.log files are no longer required for troubleshooting)
Improved display of the 2D profile
Added a message about derailment
Added a message about the movement speed of the free camera
Fixed alpha transparency on carriages
Japanese language translated using Romaji
Playback priority set for the console
The pause menu blocks input
🚆 Contents
New Year’s decorations have been removed from locomotives and routes
Effect textures have been moved to the data/global/effects folder
ChS7
The control panel texture has been upscaled to 4K
Model parts have been updated
Model errors causing individual components to flicker have been fixed
Added dynamic braking
Expanded the circuit diagram
Added EPK key, left/right buffer switches and air valves to the configuration
Added 3D input control system (beta). Over 70 interactive elements
Additional 3D controls added Steam post image
automatic clutch
tailgate
radio
handbrake
indicator lights
brake shoes
opening the left vent
whistle, horn, sand
remote control brightness adjustment
windscreen wiper speed adjustment
CLUB buttons
speedometer backlight
and much more
Duplicate static controls removed (in progress)
Fixed rear-view mirror
Updated dashboard light and backlight
Minor model details updated
Left mirror fixed
Added delay to dynamic brake activation and reduced impact on traction
Duplicate controls temporarily hidden
VL80k, VL80t
Added CLUB and EPG configurations
Extended the speedometer drive
VL82m
Added EPG configuration
2EL4
Fixed an issue with missing sounds
Fixed shadows on the rear section
Added 2D engine compartment
2ES4k
Added 2D engine compartment
ED2t
Added CLUB option
Added speedometer backlight tube model
Added custom mirrors
Updated individual sounds
Added compressor start-stop sound
Added parking brake buttons on
ED4m
Added missing controls to the configuration
Added compressor start-stop sound
Added parking brake buttons on
ED9m
Added custom mirrors
Removed speedometer beep during ALSMU
Added compressor start-stop sound
Added parking brake buttons on
TEM18dm
Added custom mirror models
Changed body texture
CHS4
Added custom mirror models
2TE10u
Updated diesel exhaust smoke effect
Dnipro – Amur
Added a demo DC for the Dnipro – Amur route
Lozova – Henichesk
Added the Lozova – Henichesk route
P'yatykhatky – Dnipro
Added missing winter textures
Added missing traffic lights
Rebuilt the signal box at Diivka station
Changed the classification of traffic lights at P'yatykhatky-Stykove station
Corrected incorrect traffic light names
Updated individual models
Shevchenko – Tymkove
New Shevchenko – Tymkove route DLC released with 14 scenarios
Dolynska station rebuilt
Fixed technical errors in objects
Fixed errors related to the TRA of individual stations (missing traffic lights added, incorrectly named ones renamed)
🛠 Multiplayer
Fixed FPS drops whilst driving in multiplayer
Fixed an issue where routes were incorrectly shown as busy due to high player ping
Fixed a bug causing hieroglyphs to appear in chat
Added multiplayer control panels for Lozova-Henichesk and Shevchenko-Tymkove
Steam post image
Added new publicly available exceptional situations to the fault panel
Fixed the DNC control panel on the following routes:
Dnipro – Henichesk
Dnipro – Kharkiv
Dnipro – Piatykhatky
🛠 Tools
Locomotive configuration editor
Fixed the launch of the configuration editor
Route editor
Extended the object placement marker downwards
Fixed the route file save folders
Fixed incorrect texture loading order
Added an option to cancel closing
Backup of objects.dat when saving to RM
Added rotation of objects around the Y-axis
Backup of objects.dat when saving to RM
Data Receiver
Added new data types: ShortInt, SmallInt, Integer
Added new addresses for 2TE10u, ChS8, VL80t, VL80k, VL82m simulators
Scenario Editor
Fixed launch issue when localisation is missing
Content Editor
Added a button to sort object.dat
Consist Editor
Added a button to copy rolling stock names
Source
Changelog.gg summarizes and formats this update. How we read updates.
