In this update3
Full notes
Full Zapling Bygone update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
- Balance
Zapling Bygone changes
Added/fixed the following:
Added:
Gamma slider
Underbelly visual updates
Added charm assets
derek hpbar
DEMO uses seperate save files
Connected Sewers and Mines
Increased double jump height
Added the bouncy things earlier in the sewer.
Added new sewer room
Fixed/Changed:
Save points depth issue
Adjusted burden fight
tweaked derek fight to minimise pogo abuse
fixed an issue with the equipped skull not appearing the save slot properly
Changed the first room that opens when opening path to UB
Fixed a crash in derek fight
Chasers no longer wait to attack after hatching
Chasers pause on hit and have less HP
Fixed a softlock in a sewer room
Tweaked a UB room, and added an extra save point
Fixed an issue that caused double jump to not be available on fist jump
Fixed being able to skip first sewer boss by jumping down instantly
Added a no climb indicator where it was missing
Added a line connection between the cryer enemies and the summoned arrows
Changed default controls
ENJOY!
Source
Changelog.gg summarizes and formats this update. How we read updates.
