Full notes
Full zakon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
zakon changes
First of all, thank you so much for everybody who is playing and especially who is giving me feedback! I'm trying to fix all and improve the issues that you helped me found! Thank you! ːLIS_pixel_heartː ːLIS_pixel_heartːːLIS_pixel_heartː
Fixed:
2nd monster EMP attack has been decreased in cool down and further improved the trigger when the player is near the spawn(also more improvements in this area are coming)
Removed Social Score dialogues for the demo
Fixed 3rd boss special missile compass objective pointer
Added "looking around" function for mouse and right thumbstick
What to come:
Further improvements with the navigation
Improvements with the controls
Improvements with the 2nd boss
I removed the social score dialogues for the demo for now, because I just realized that it doesn't make a lot of sense for the player because the whole point of this system will be reveled later down the line, with the non-linear progression
Source
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