Full notes
Full Z World update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
Z World changes
Fixes:
Fixed the critical bug where the game crashed on update
Fixed the bug where furniture placed was not saved inside a building
Fixed the unresponsive/wrong furniture control buttons
Fixed the unresponsive/wrong hovercar control buttons
Fixed the pet animations
Minor fixes in flying monster behaviors
Updates:
Floating islands are added to the open world
Polygon style avatars and a small polygon island is added to the open world
A floating gothic castle is added to the open world
New magic spells were added for the following elements: void, fire, water, ice, earth, electric, nature, dark, sound.
A giant boss Ancient Golem monster is added
More NPC behaviors were added
Starting in-game currency is raised from 2000 ZC to 4000 ZC
Levitation/flying animations were updated for more realistic and more fluid flying actions
Source
Changelog.gg summarizes and formats this update. How we read updates.
