HomeGamesUpdatesPricingMethodology
Steam News9 November 201510y ago

Patch - November 9th 2015

Following up from our big update last week we've spent some time looking in to strange resolution issues some players have reported and have just released a small patch to fix these issues.

Full notes

Full Z Steel Soldiers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedFollowing up from our big update last week we've spent some time looking in to strange resolution issues some players have reported and have just released a small patch to fix these issues. There were a few distinct issues reported, most of which we were able to replicate across Windows 8.1 and Windows 10 machines using a variety of DPI scaling settings within Windows. The latest version of the game now appears to scale the graphics and mouse correctly regardless of what resolution or DPI setting you're using and should work correctly in windowed and fullscreen modes. Changes in this patch include: - Fixed issue where mouse was locked to the top left corner. - Fixed issue where the game rendered off-screen. - Fixed issue where the game would launch in a very small window. - Fixed issues with NVIDIA Dynamic Super Resolution. - Added 2560x1440 window resolution for high res monitor users. - Made F12 key hide the HUD and Mouse cursor (for Steam screenshots). We're working on fixing other reported issues and want to hear if players encounter issues or have any feedback and suggestions for improvement.

Z Steel Soldiers changes

fixedFollowing up from our big update last week we've spent some time looking in to strange resolution issues some players have reported and have just released a small patch to fix these issues. There were a few distinct issues reported, most of which we were able to replicate across Windows 8.1 and Windows 10 machines using a variety of DPI scaling settings within Windows. The latest version of the game now appears to scale the graphics and mouse correctly regardless of what resolution or DPI setting you're using and should work correctly in windowed and fullscreen modes. Changes in this patch include: - Fixed issue where mouse was locked to the top left corner. - Fixed issue where the game rendered off-screen. - Fixed issue where the game would launch in a very small window. - Fixed issues with NVIDIA Dynamic Super Resolution. - Added 2560x1440 window resolution for high res monitor users. - Made F12 key hide the HUD and Mouse cursor (for Steam screenshots). We're working on fixing other reported issues and want to hear if players encounter issues or have any feedback and suggestions for improvement.

Following up from our big update last week we've spent some time looking in to strange resolution issues some players have reported and have just released a small patch to fix these issues. There were a few distinct issues reported, most of which we were able to replicate across Windows 8.1 and Windows 10 machines using a variety of DPI scaling settings within Windows. The latest version of the game now appears to scale the graphics and mouse correctly regardless of what resolution or DPI setting you're using and should work correctly in windowed and fullscreen modes. Changes in this patch include: - Fixed issue where mouse was locked to the top left corner. - Fixed issue where the game rendered off-screen. - Fixed issue where the game would launch in a very small window. - Fixed issues with NVIDIA Dynamic Super Resolution. - Added 2560x1440 window resolution for high res monitor users. - Made F12 key hide the HUD and Mouse cursor (for Steam screenshots). We're working on fixing other reported issues and want to hear if players encounter issues or have any feedback and suggestions for improvement.

Source

Steam News / 9 November 2015

Open original post

Changelog.gg summarizes and formats this update. How we read updates.