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Steam News6 January 20266mo ago

Minor Restoration: Community Reflections (v1.0.5)

This update focuses on fixes, adjustments, and small restorations based largely on community reports. Thank you for taking the time to notice, document, and share these issues — it helped a lot.

In this update9

Full notes

Full Yunashi no Yume update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions5 changes1 removal
  • Fixes
  • UI and audio
  • Gameplay
  • Performance
fixedSpherius storyline adjustmentsFixed a soft-lock that could occur when reporting Spherius’ departure.
changedCombat audio refinementsReduced volume of the vocal combat layer.
changedCombat audio refinementsCombat music now fades in more gently instead of starting abruptly.
removedTeleportation safeguardAfter reporting a departure, the option to teleport to the Anchor is now temporarily disabled.
changedNavigation system stabilityUpdated the custom-marker navigation algorithm.
fixedNavigation system stabilityFixed a crash that could occur when navigating to very distant or edge-map locations.

Yunashi no Yume changes

fixedFixed a soft-lock that could occur when reporting Spherius’ departure.
changedReduced volume of the vocal combat layer.
changedCombat music now fades in more gently instead of starting abruptly.
removedAfter reporting a departure, the option to teleport to the Anchor is now temporarily disabled.
changedUpdated the custom-marker navigation algorithm.

This update focuses on fixes, adjustments, and small restorations based largely on community reports. Thank you for taking the time to notice, document, and share these issues — it helped a lot.

Changes & Fixes

Spherius storyline adjustments

  • Arch-Executer dialogue now correctly reflects the chosen name.

  • Fixed a soft-lock that could occur when reporting Spherius’ departure.

Lost Critters task improvements

  • Each found critter is now properly tracked and displayed as an individual task entry, instead of updating only at completion.

Combat audio refinements

  • Reduced volume of the vocal combat layer.

  • Combat music now fades in more gently instead of starting abruptly.

Teleportation safeguard

  • After reporting a departure, the option to teleport to the Anchor is now temporarily disabled.

  • This prevents an unrecoverable progression issue where returning to the Monument was impossible.

Navigation system stability

  • Updated the custom-marker navigation algorithm.

  • Fixed a crash that could occur when navigating to very distant or edge-map locations.

Achievement fixes

  • Achievements related to Nashi and the endings now trigger correctly.

  • These were misaligned due to legacy HYPERxFANTASY configuration differences.

Teé task loop fix

  • Prevented repeatedly marking objects during Teé’s naming sequence, which could previously cause an interaction loop.

World placement adjustments

  • Repositioned multiple floating or unreachable items to intended, accessible locations.

Removed unintended Dreamer model

  • Deleted a leftover T-pose Dreamer model that appeared on the plains.

Source

Steam News / 6 January 2026

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