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Full You're My Favorite Person update
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I have some VERY unfortunate news to share with you all,
My computer has seemingly broken overnight. No lights, no activity, which I assume and have been told is a PSU issue... I'm not in any position to pay for the repairs that may be needed, especially within this time frame. The game is practically finished, yes, but the build uploaded onto Steamworks and the final hopefully less buggy product (that I was in the middle of working on) aren't the same. The real deal isn't recoverable from the device at this time.
Valve says to let the release date run its course before anymore changes will be made, so it's going to stay as March 13 until after it passes. Then, I will set it to "Coming Soon" until I am absolutely 100% sure that date will come with no more complications. No more delays, no more problems, nothing. This may take time but I will try my best to have this game out sooner rather than later.
I'm going to admit: this has all been extremely demotivating. This project was not meant to last this long in the oven. I began production in July of last year, and we're coming on a year of development in total. That is WAY too much time for the amount of content in this game. Of course, I've taken breaks, and not all of that time was spent on YMFP... but looking back on it all still doesn't feel too great.
From the bottom of my heart, I am SORRY the game won't be releasing this Friday. But I will try my best to get it to you all as soon as possible.
If you want to watch my now slightly out-of-date but still important 2026 update video, watch below:
Thank you everyone for your belief in this project, will hopefully see you soon. 🧡🌷
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