Full notes
Full Your Spaceport! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
Your Spaceport! changes
New Features and Improvements:
Changed default faction fuel pricing.
Dramatically increased the number of ships spawned.
Increased the minimum amount of spawned ships per faction.
Changed how negative colour is calculated for the relations bars.
Improved main menu UX.
Implemented an "Auto buy fuel" feature.
Added new tutorial steps.
Increased trader buy chance 10% => 15%.
Increased the relationship reduction on a ship if hit or destroyed by the player.
Fixes:
Fixed how the bar fill rate is calculated. Now both the parent faction and the sub-faction values are combined.
Fixed a bug which would stack technology bonuses after each load.
Source
Changelog.gg summarizes and formats this update. How we read updates.
