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Steam News26 November 20223y ago

1.9 + 1.8 Inventory, UI, AI, and Rare Vendors

1.9 AI and Rare Vendors Enemy AI Enemies display different behaviors in regards to how they engage the player Lowly guards will still try to get right up in the player's face Combat proficient enemies will strafe around

In this update7

Full notes

Full Your Show Has Been Cancelled update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes11 additions11 changes2 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
  • Compatibility
addedRare VendorsInstead of just vending machines, dungeons may now spawn "rare vendors" that may sell you higher tier items. Some vendors will have discounts Some vendors may not be selling anything at all
addedOtherRat Party dungeon now has vendors
changedOtherNerfed the super cows to have a longer attack cooldown
changedOtherGave the base proof items a buying price as they can be bought from the "Chris" Rare Vendor
changedBug FixesFound a rat hidden by another rat in the Rat Party area. Moved him and gave him dialogue.
removedBug FixesPeace Rats no longer drop money and exp upon their defeat (the ones that move and don't attack in the overworld)

Your Show Has Been Cancelled changes

addedInstead of just vending machines, dungeons may now spawn "rare vendors" that may sell you higher tier items. Some vendors will have discounts Some vendors may not be selling anything at all
addedRat Party dungeon now has vendors
changedNerfed the super cows to have a longer attack cooldown
changedGave the base proof items a buying price as they can be bought from the "Chris" Rare Vendor
changedFound a rat hidden by another rat in the Rat Party area. Moved him and gave him dialogue.

1.9 AI and Rare Vendors

Enemy AI

  1. Enemies display different behaviors in regards to how they engage the player

    • Lowly guards will still try to get right up in the player's face

    • Combat proficient enemies will strafe around the player in a circle

    • Sharpshooters and "meaty" enemies will hang back and shoot from afar

  2. There will be more to come

Rare Vendors

  1. Instead of just vending machines, dungeons may now spawn "rare vendors" that may sell you higher tier items.

    • Some vendors will have discounts

    • Some vendors may not be selling anything at all

Dungeon Generation Improvements

  1. Higher and higher dungeon restart counts will cause the dungeon layout to become simpler, eventually becoming a "one giant oblong room" dungeon level

  2. If some kind of rare big bug happens, the whole generation process will restart

    • If this happens 3 times, the player will be kicked out of the dungeon

Other

  1. The vending machine at the developer apartments now includes escape powder

  2. Rat Party dungeon now has vendors

  3. Nerfed the super cows to have a longer attack cooldown

  4. Gave the base proof items a buying price as they can be bought from the "Chris" Rare Vendor

Bug Fixes

  1. Found a rat hidden by another rat in the Rat Party area. Moved him and gave him dialogue.

  2. Peace Rats no longer drop money and exp upon their defeat (the ones that move and don't attack in the overworld)

  3. Decreased chances of getting a return powder from a rat in the Rat Party Dungeon

  4. A null item in the drops list does not spawn an item (it could have)

  5. Fixed targeting issue for the peace rats

  6. Added Mayo Bottle to the item databases (no idea how that didn't get in there)

  7. Fixed an issue with sorting items when the inventory is empty that caused the game to freeze

  8. Fixed UI lighting issues with Quick Slot 4 along The Road

  9. Fixed an issue where the mini big rooms bosses could get knocked "out of bounds"

1.8.+ Inventory, UI, and Game Intro

1.8.1

  1. Full Controller Support has been achieved

    • When inputting names at the beginning there is now an in-game keyboard to navigate

      • Some keys can no longer be inputted (Ones that are rarely used)

    • Tutorials now show button symbols instead of text for the different actions the player can make

    • Symbols switch to match the players controller (Keyboard or GamePad)

  2. Lightened up the Main Menu as well (before beating the game)

  3. Player now makes a stepping sound when walking around

  4. Officially added the 4th quickslot slot

  5. Added 2 new explanations for the attack and defense icons when hovered over in the inventory

  6. Updated the inventory related pop ups to be slightly more consistent with the theme

  7. Fixed an issue where sorting wasn't sorting

  8. Added Escape Powder item that lets you escape dungeons without incurring the money loss penalty

    • It can also work outside the dungeon, but not in some select locations

  9. Added a 'Fake Charm' junk item that is supposedly modeled off of 'what a dragon made charm should look like.'

  10. New items are sold by the 'gypsies' that also sell the 'return powder.'

  11. Whenever the player restarts a dungeon, they will be given a free repair powder

    • Whenever they restart a consecutive time, they will receive a free escape powder in addition to the repair powder

  12. Skip button in the introduction and the finales is now activated with the Escape/Start buttons instead of Space

  13. Added the YShowHBCancelled to YShowHBSaved animation in the Demo finale

1.8

  1. Turned one of the dungeon levels in 'The Tower' into a 'One Room' level

  2. Moved E. Warlock to an interactable spot in the prologue

  3. Migrated the control system to Unity's 'New Input System'

    • Tab key can be used to exit most pop up

    • Conversation pop ups can no longer have their text sped up (but it can still be instantly filled out)

  4. Sped up text typing speed (to account for the above)

  5. Left justified the text in conversations as center justified is unreasonable

  6. Decreased the size of the Rat Party dungeon level

  7. Adjusted some conversations to be less pessimistic

  8. Gave the the Mega Reels guard by the entrance to the town from Mega Reels additional dialogue.

  9. The player's 'mugshot' poster now appears outside the dump after it has been cleared.

  10. Added reject characters from the 'Your Application Has Been Cancelled' minigame in the final secret area (by Jim Jim)

    • One of them gives a hint about where to find ONE of the trials

  11. Fixed a tile in the final secret area

  12. Fixed a conversation about revisiting the final secret boss

  13. Made the backgrounds of the main menus, pause menus, and endings less distracting

  14. Quick items will now refill with any duplicate items upon use

  15. Redid how the inventory sorts items

  16. The introduction sequence has been redone

    • No more scrolling text

    • Uses visual aides

Source

Steam News / 26 November 2022

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