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Steam News13 September 20205y ago

Patch v0.2.8.0

- Added spell descriptions when hovering over them in the Spellbook - Changed spell part descriptions (50% Fire -> 50 Fire Damage) - Fixed bugs with loot generation in dungeon - Fixed chests showing ID in their name - D

Full notes

Full Your Quest 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedAdded spell descriptions when hovering over them in the Spellbook - Changed spell part descriptions (50% Fire -> 50 Fire Damage) - Fixed bugs with loot generation in dungeon - Fixed chests showing ID in their name - Disabled menu for empty chests - Added "Take All" option for chests - Added seeds to resource display - Fixed village raiding able to happen too early - Added all villager crafting options to player crafting - Made weapons/armor/accessories not stack in inventory - Fixed equipment losing properties when transferring between inventories - Fixed dungeon stairs spawning on or next to each other (hopefully) - Added auto-sorting for inventories - Removed inventory item limit - Added scrolling to inventory windows - Made inventory window keep equipped items showing and highlighted - Enabled NPCs to equip accessories (including torch) - Made vertical fence gate a little easier to see - Fixed random zooming in/out when leaving menus (hopefully) - Switched sound engine from NAudio to FMOD

Your Quest 2 changes

addedAdded spell descriptions when hovering over them in the Spellbook - Changed spell part descriptions (50% Fire -> 50 Fire Damage) - Fixed bugs with loot generation in dungeon - Fixed chests showing ID in their name - Disabled menu for empty chests - Added "Take All" option for chests - Added seeds to resource display - Fixed village raiding able to happen too early - Added all villager crafting options to player crafting - Made weapons/armor/accessories not stack in inventory - Fixed equipment losing properties when transferring between inventories - Fixed dungeon stairs spawning on or next to each other (hopefully) - Added auto-sorting for inventories - Removed inventory item limit - Added scrolling to inventory windows - Made inventory window keep equipped items showing and highlighted - Enabled NPCs to equip accessories (including torch) - Made vertical fence gate a little easier to see - Fixed random zooming in/out when leaving menus (hopefully) - Switched sound engine from NAudio to FMOD

- Added spell descriptions when hovering over them in the Spellbook - Changed spell part descriptions (50% Fire -> 50 Fire Damage) - Fixed bugs with loot generation in dungeon - Fixed chests showing ID in their name - Disabled menu for empty chests - Added "Take All" option for chests - Added seeds to resource display - Fixed village raiding able to happen too early - Added all villager crafting options to player crafting - Made weapons/armor/accessories not stack in inventory - Fixed equipment losing properties when transferring between inventories - Fixed dungeon stairs spawning on or next to each other (hopefully) - Added auto-sorting for inventories - Removed inventory item limit - Added scrolling to inventory windows - Made inventory window keep equipped items showing and highlighted - Enabled NPCs to equip accessories (including torch) - Made vertical fence gate a little easier to see - Fixed random zooming in/out when leaving menus (hopefully) - Switched sound engine from NAudio to FMOD

Source

Steam News / 13 September 2020

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