Full notes
Full You Will Die Here Tonight update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Server
- Maps
You Will Die Here Tonight changes
Added tasks to better guide player to
true ending
.
Added tasks to better guide player through critical side quest.
Added better text when examining levers in prison for improved clarity.
Added sound effects for some interactions to improve the experience.
Fixed soft lock when getting a brooch then immediately dying from infection.
Fixed soft lock when spike pit door cutscene runs for subsequent character. (Bug itself not yet fixed, if you hit this wait for control to return to the character and report the issue on our Discord.)
Fixed broken shotgun cache in basement.
Fixed bug with shield and maid.
Fixed bug which allowed shield to defend when not facing enemy.
Fixed bad colliders in ballroom, plant room.
Ensuring player
cannot progress past maid battle as Katherine
.
Ensuring door to
server room remains locked except when intended to be open
.
Improved final boss reactions to being damaged.
Improvements to the map.
Upgraded credits song, ensured it remains unlocked after beating the game.
Added mouse sensitivity option.
Don’t allow selected interaction to change once started to reduce misclicks on mouse & keyboard.
Lock player in iron maiden room if they initiate the puzzle.
Corpses in iron maiden no longer have sparkles.
Updated PlayStation controller glyphs.
Various bug fixes and tweaks to headquarters interactions.
Source
Changelog.gg summarizes and formats this update. How we read updates.
