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Steam News1 June 20251y ago

Update V1.1

๐Ÿ› ๏ธ Fixes: Fixed phone call logic Previously, making or receiving calls would cause errors, preventing the phone system from working properly. The phone call system is now stable.

In this update5

Full notes

Full You see me? update

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What changed

6 fixes1 addition10 changes1 removal
  • Fixes
  • Gameplay
  • Balance
  • Performance
  • Maps
  • UI and audio
fixed๐Ÿ› ๏ธ Fixes:Fixed phone call logic Previously, making or receiving calls would cause errors, preventing the phone system from working properly. The phone call system is now stable.
fixed๐Ÿ› ๏ธ Fixes:Fixed issue with getting stuck in the wardrobe in the doctor's room Previously, entering the built-in wardrobe would trap the player with no way to escape.
changed๐Ÿ› ๏ธ Fixes:Improved doctor (NPC) behavior NPC doctor's movement paths and reactions have been adjusted.
changed๐Ÿ› ๏ธ Fixes:Mini-game panel no longer disappears when interacting with the lever in the cages area Previously, activating the lever could cause the mini-game panel to disappear.
fixed๐Ÿ› ๏ธ Fixes:Fixed incorrect behavior when moving objects beyond their allowed zone Previously, if jumping outside the movable object's zone, it would remain in a "moving" state, causing visual and logical errors.
fixed๐Ÿ› ๏ธ Fixes:Fixed issues when grabbing objects through wardrobes Resolved situations where trying to grab an item behind a wardrobe would cause freezing or malfunctioning wardrobes. Now wardrobe interactions are predictable, and objects can only be grabbed from accessible areas.

You see me? changes

fixedFixed phone call logic Previously, making or receiving calls would cause errors, preventing the phone system from working properly. The phone call system is now stable.
fixedFixed issue with getting stuck in the wardrobe in the doctor's room Previously, entering the built-in wardrobe would trap the player with no way to escape.
changedImproved doctor (NPC) behavior NPC doctor's movement paths and reactions have been adjusted.
changedMini-game panel no longer disappears when interacting with the lever in the cages area Previously, activating the lever could cause the mini-game panel to disappear.
fixedFixed incorrect behavior when moving objects beyond their allowed zone Previously, if jumping outside the movable object's zone, it would remain in a "moving" state, causing visual and logical errors.

๐Ÿ› ๏ธ Fixes:

Fixed phone call logic Previously, making or receiving calls would cause errors, preventing the phone system from working properly. The phone call system is now stable.

Fixed issue with getting stuck in the wardrobe in the doctor's room Previously, entering the built-in wardrobe would trap the player with no way to escape.

Improved doctor (NPC) behavior NPC doctor's movement paths and reactions have been adjusted.

Mini-game panel no longer disappears when interacting with the lever in the cages area Previously, activating the lever could cause the mini-game panel to disappear.

Fixed incorrect behavior when moving objects beyond their allowed zone Previously, if jumping outside the movable object's zone, it would remain in a "moving" state, causing visual and logical errors.

Fixed issues when grabbing objects through wardrobes Resolved situations where trying to grab an item behind a wardrobe would cause freezing or malfunctioning wardrobes. Now wardrobe interactions are predictable, and objects can only be grabbed from accessible areas.

๐Ÿ‘พ Balance and Gameplay:

Increased monster spawn intervals Enemy spawn intervals have been adjusted โ€” monsters now appear less frequently, giving players more time to explore before encounters.

๐Ÿš€ Optimization and Performance:

Added VSync support Eliminates screen tearing.

FPS capped at 360 FPS Reduces unnecessary GPU load on high-refresh rate monitors.

Optimized internal rendering and data loading processes Reduced CPU and GPU load, especially on high-end systems.

โœจ Other minor fixes and improvements:

It now takes more than twice as little time to cut through the grates: instead of the previous 40โ€“80 โ€œscreamsโ€ per grate, the number has been reduced to 10โ€“25. As a result, the total time to complete this stage has been reduced from approximately 5 minutes to about 1 minute.

The monsterโ€™s movement speed in the "Vet Clinic" location has been increased: previously it moved at regular walking speed, now it is significantly faster.

Overall game volume has been increased.

Minor graphical artifact fixes in several locations.

Cleaned up erroneous logs and warnings in the console.

Improved sound system stability.

The movable object "Stone" no longer bounces :( .

And other small improvements.

๐ŸŽฎ Enjoy the game!

Source

Steam News / 1 June 2025

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