HomeGamesUpdatesPricingMethodology
Steam News18 November 20232y ago

Hotfix 2 | Saving Fixed, More Performance Optimizations

Hey Guys, I fixed the Save System in this Hotfix, took me all day to find that one line/one checkbox.. If you know, you know..

Full notes

Full Yosemite Forest Ranger update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Guys, I fixed the Save System in this Hotfix, took me all day to find that one line/one checkbox.. If you know, you know.. xD

What changed

1 fix1 addition1 change0 removals
  • Fixes
  • Gameplay
  • Performance
fixedHey Guys, I fixed the Save System in this Hotfix, took me all day to find that one line/one checkbox.. If you know, you know.. xD
changedAlso Hacked down alot in the materials of alot of meshes so that the ShaderComplexity went down. I also changed the amount of LandscapeGrass that is rendered on Epic Settings to make it look more pretty.
addedYou can now ofcourse lower your settings to get Higher FPS, however: If you change your Graphics to Medium or Low and Textures dissapear (Into gray blocks), up the Effects Setting (to High).

Also Hacked down alot in the materials of alot of meshes so that the ShaderComplexity went down. I also changed the amount of LandscapeGrass that is rendered on Epic Settings to make it look more pretty.

You can now ofcourse lower your settings to get Higher FPS, however: If you change your Graphics to Medium or Low and Textures dissapear (Into gray blocks), up the Effects Setting (to High).

I'm not sure why this is happening, Unreal Engine 5.3 is very, very hungry on resources and has some weird behaviours. Hopefully Epic will fix this soon!

Enjoy, let me know if there are any issues! See you in Discord or the Steam Forums! <3 With Warm Regards, Thursten

Source

Steam News / 18 November 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.