Full notes
Full Yonder: The Cloud Catcher Chronicles update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Performance
- Balance
- Fixes
- Events
Yonder: The Cloud Catcher Chronicles changes
The Quality of Life update is now LIVE :O
Life just got a little bit nicer in Gemea... This update addresses some remaining game flow issues, expands player inventories, fixes a number of bugs, and paves the way for more juicy content updates in the near future. p.s. That sort button is mighty handy...
Major changes....
- IMPROVEMENTincreased default backpack size by 1.6x -- it now fits 90 stacks of items
- IMPROVEMENTincreased storage chest size by 2x -- it's now a whopping 800 stacks
- IMPROVEMENTadded a gamma slider in the visual menu.
- IMPROVEMENTadded an auto-sort button for backpack and storage chest inventories.
- IMPROVEMENTadded detection of minimum required hardware and an error box to the start of the game. This is nicer than a random crash or obscure bugs, and gives some helpful information.
IMPROVEMENT: logged system information to help with future debugging of issues.
BALANCE: A number of smaller balancing tweaks to level out some tasks.
- FIXfixed quest board NPC info not being regenerated correctly after loading.
FIX: game darkens after using compass (plus some other rarer conditions).
- FIXfixed known areas in the world with bad ground collision.
- FIXresolved blocker bug behind Interlade chest.
FIX: Woodrow now disappears properly after collecting him. Cheeky little sprite!
FIX: a few materials were not working with the global illumination rendering system.
FIX: fishing collection trophy now checks when you trade for fish.
- FIXfixed collision atop of cave near grasslands farm. Hid a new chest there too for the trouble ;)
FIX: checking for necessary backpack space to fit reward items in Kozi quest line and Find the Crew quest.
Source
Changelog.gg summarizes and formats this update. How we read updates.
