Full notes
Full Yondel update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Store
- Fixes
Added tool durability bars for all tool tiers. Steam post image
Improved item dropping system.
Upgraded tile placement from 16 variants to 47 variants.
Fixed UI button click/overlap issues.
Overhauled many UI elements, including menus, top bar, and circular indicators.
Fixed pixel bleeding during camera movement.
Added new main menu music and improved day/night ambient sounds.
Added intro screens with game and partner logos, skippable by holding E.
Added menu button fade-in animations.
Refreshed the early access message visuals.
Added Dev and Partner skins preview.
Added avatar spawn particle effects.
Added Copper Furnace and Royal Furnace.
Royal Furnace smelts faster and uses fewer ores.
Added co-op mode through Steam P2P.
Added global co-op chat.
Added co-op emoji system.
Added player shadows.
Improved inventory and fixed multiple inventory bugs.
Added two-tile-wide building support.
Added Saw Table as a two-tile-wide building. Steam post image
Added improved furnace visuals.
Players can now open doors.
Added Copper, Iron, and Gold chests.
Added co-op chest interaction with host trust permissions.
Added co-op host options: trust, kick, and ban.
Updated torch, furnace, saw table, and crafting table textures.
Added new SFX for player, inventory, tools, and buildings.
Improved the lighting system.
Added Devil Imp hostile mob.
Improved existing mob textures.
Added Steam profile display in the main menu. Steam post image
Source
Changelog.gg summarizes and formats this update. How we read updates.
