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Steam News24 January 20197y ago

YIIK Balance Update Option

Hey! We've uploaded a new optional build for YIIK. This new build reworks the balance of the game taking feedback into consideration. We've improved the attack power of SKILLS as well as lowered enemy HP, etc.

Full notes

Full YIIK: A Postmodern RPG update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey! We've uploaded a new optional build for YIIK.

What changed

0 fixes3 additions0 changes0 removals
  • Gameplay
  • Balance
addedHey! We've uploaded a new optional build for YIIK.
addedThis new build reworks the balance of the game taking feedback into consideration. We've improved the attack power of SKILLS as well as lowered enemy HP, etc.
addedWe've put it up as an optional branch as we're still preparing a few other fixes and testing this balance to make sure it's good enough before calling it the new version. So, please leave us feedback on how the changes feel to you or if there is anything else you'd like to see so we can consider it. One thing we've seen requested is an option to play the game without mini games like a traditional turn based RPG. This is something we're experimenting with and we'll update you when the option is ready to try out! the latest YIIK build is up in the experimentalbuilds branch. to access, use the password: youneedtoletmeinside if you want to check it out.

YIIK: A Postmodern RPG changes

addedHey! We've uploaded a new optional build for YIIK.
addedThis new build reworks the balance of the game taking feedback into consideration. We've improved the attack power of SKILLS as well as lowered enemy HP, etc.
addedWe've put it up as an optional branch as we're still preparing a few other fixes and testing this balance to make sure it's good enough before calling it the new version. So, please leave us feedback on how the changes feel to you or if there is anything else you'd like to see so we can consider it. One thing we've seen requested is an option to play the game without mini games like a traditional turn based RPG. This is something we're experimenting with and we'll update you when the option is ready to try out! the latest YIIK build is up in the experimentalbuilds branch. to access, use the password: youneedtoletmeinside if you want to check it out.
  • This new build reworks the balance of the game taking feedback into consideration. We've improved the attack power of SKILLS as well as lowered enemy HP, etc.

  • Speeds up the general playback of battle.

  • Fixes the issue preventing some players from unlocking 2 achievements.

  • And a few other general fixes.

We've put it up as an optional branch as we're still preparing a few other fixes and testing this balance to make sure it's good enough before calling it the new version. So, please leave us feedback on how the changes feel to you or if there is anything else you'd like to see so we can consider it. One thing we've seen requested is an option to play the game without mini games like a traditional turn based RPG. This is something we're experimenting with and we'll update you when the option is ready to try out! the latest YIIK build is up in the experimentalbuilds branch. to access, use the password: youneedtoletmeinside if you want to check it out.

Source

Steam News / 24 January 2019

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