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Steam News19 June 202614d ago

Yerba Buena Demo Patch 1.2

Hi everyone! Yerba Buena DEMO Patch 1.2 is live! Check out the full patch notes below 👇​ Stability & Performance Resolved a crash that could occur when quitting the demo and attempting to relaunch the game.

In this update1

Full notes

Full Yerba Buena update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

14 fixes0 additions8 changes0 removals
  • Performance
  • Gameplay
  • Fixes
  • Events
  • UI and audio
changedHi everyone!Stability & Performance
fixedHi everyone!Resolved a crash that could occur when quitting the demo and attempting to relaunch the game.
changedHi everyone!Gameplay & Progression
fixedHi everyone!Fixed several conditional blockers that halted game progression. This includes issues triggered by returning to the Main Menu during Russel's "Stop Exploring" interaction, exhausting all invisible wall dialogue in the Brewery, or skipping the Taxi radio cutscene.
fixedHi everyone!Addressed issues that could prevent scripted events, tutorials, or mission sequences from functioning correctly.
changedHi everyone!Level & World Improvements

Yerba Buena changes

changedStability & Performance
fixedResolved a crash that could occur when quitting the demo and attempting to relaunch the game.
changedGameplay & Progression
fixedFixed several conditional blockers that halted game progression. This includes issues triggered by returning to the Main Menu during Russel's "Stop Exploring" interaction, exhausting all invisible wall dialogue in the Brewery, or skipping the Taxi radio cutscene.
fixedAddressed issues that could prevent scripted events, tutorials, or mission sequences from functioning correctly.

Hi everyone!

Yerba Buena DEMO Patch 1.2 is live! Check out the full patch notes below 👇​

Stability & Performance

  • Resolved a crash that could occur when quitting the demo and attempting to relaunch the game.

Gameplay & Progression

  • Fixed several conditional blockers that halted game progression. This includes issues triggered by returning to the Main Menu during Russel's "Stop Exploring" interaction, exhausting all invisible wall dialogue in the Brewery, or skipping the Taxi radio cutscene.

  • Addressed issues that could prevent scripted events, tutorials, or mission sequences from functioning correctly.

Level & World Improvements

  • Fixed numerous collision issues across demo levels and puzzles.

  • Resolved multiple areas where players could clip through walls, floors, or environmental objects.

  • Fixed several cases where players could leave the playable area or become stuck in level geometry.

  • Improved collision and navigation around interactive objects, props, vehicles, and puzzle elements.

Puzzle & Interaction Improvements

  • Resolved cases where environmental objects could behave incorrectly after movement or reset actions.

  • Fixed several unintended interactions that could allow players to bypass or break puzzle sequences.

Camera & Controls

  • Fixed camera clipping and visibility issues throughout the demo.

  • Resolved camera snapping issues during vehicle and cinematic sequences.

User Interface

  • Fixed destination prompt issues and interaction prompts displaying incorrectly.

  • Resolved menu and settings interface issues, including elements appearing outside of intended boundaries.

  • Fixed lingering interactable prompts after returning to the main menu.

Visual & Graphics Improvements

  • Fixed multiple visual clipping issues involving characters, environments, and interactive objects.

  • Improved level-of-detail transitions for environmental assets to reduce noticeable pop-in.

Thank you everyone and have fun playing the game! 🧩​

Source

Steam News / 19 June 2026

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