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Steam News18 April 20242y ago

Patch 1.0.4

Ok time for some more bug fixes today, making your experience about 4.20% better!

In this update2

Full notes

Full Yellow Taxi Goes Vroom update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions6 changes0 removals
  • Fixes
  • Performance
  • Gameplay
  • UI and audio
  • Compatibility
fixedBugsFixed missing colliders in the Tosla HQ level
fixedBugsResolved issue in the Ruined Observatory level where the taxi would respawn at a high altitude due to the auto checkpoint system. This occurred when the respawn location intersected with the giant moving gears, causing the taxi to gain incredible vertical speed.
changedBugsAttempted to fix conveyor belt issues in Crash Test Industries.
changedBugsGameplay improvements
addedBugsAdded the option to skip the additional loading screen time by pressing the action button, allowing players to bypass the delay intended for reading the "welcome to" text, if already familiar with the game.
changedBugsEnhanced controller functionality in Photo Mode, allowing faster camera movement.

Yellow Taxi Goes Vroom changes

fixedFixed missing colliders in the Tosla HQ level
fixedResolved issue in the Ruined Observatory level where the taxi would respawn at a high altitude due to the auto checkpoint system. This occurred when the respawn location intersected with the giant moving gears, causing the taxi to gain incredible vertical speed.
changedAttempted to fix conveyor belt issues in Crash Test Industries.
changedGameplay improvements
addedAdded the option to skip the additional loading screen time by pressing the action button, allowing players to bypass the delay intended for reading the "welcome to" text, if already familiar with the game.

Ok time for some more bug fixes today, making your experience about 4.20% better!

Patch Notes

Bugs

  • Fixed missing colliders in the Tosla HQ level

  • Resolved issue in the Ruined Observatory level where the taxi would respawn at a high altitude due to the auto checkpoint system. This occurred when the respawn location intersected with the giant moving gears, causing the taxi to gain incredible vertical speed.

  • Attempted to fix conveyor belt issues in Crash Test Industries.

  • Implemented additional measures to potentially resolve the bug where the final cutscene would respawn the taxi on an unsolid floor.

The last two bugs we were not able to repro consistently on our end, so please let us know if you still encounter them!

Gameplay improvements

  • Added the option to skip the additional loading screen time by pressing the action button, allowing players to bypass the delay intended for reading the "welcome to" text, if already familiar with the game.

  • Enhanced controller functionality in Photo Mode, allowing faster camera movement.

  • Made minor UI adjustments for improved clarity.

  • One NPC now has stomach problems.

Speedrun features

  • Adjusted the speedrun timer functionality based on feedback from the speedrunning community. The timer now pauses only during level loading, after defeating the final boss, during the ending credits and during the new game cutscene.

  • Enabled the speedrun timer to display and operate within the pause menu.

  • Corrected level title placement in the initial level cutscene to prevent overlapping with the speedrun timer.

Demo

  • Importing a demo file now unlocks the Cloud 9 and Bombeach achievements, provided their conditions were met in the demo.

Steam Deck

  • Implemented virtual Steam keyboard for accessing cheats in the Big Picture mode or on the Steam Deck.

Fun fact: the TAG Lawyer NPC is based off Those Awesome Guys' actual lawyer!

Source

Steam News / 18 April 2024

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