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Steam News8 April 20251y ago

Patch 3

Upgraded engine to Godot 4.4.1 - this may fix some crashes. Fixed inconsistencies with the arrow indicator during dialogue. Fixed shadow detail to be closer to how it looked before patch 2.

Full notes

Full Year Unknown update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions2 changes0 removals
  • Performance
  • Fixes
  • Gameplay
changedUpgraded engine to Godot 4.4.1 - this may fix some crashes.
fixedFixed inconsistencies with the arrow indicator during dialogue.
fixedFixed shadow detail to be closer to how it looked before patch 2.
fixedFixed scrolling credits being on-screen before they're supposed to.
fixedFixed some light bleed issues near the start of the game.
changedIncreased the resolution of the in-game logo.
  • Upgraded engine to Godot 4.4.1 - this may fix some crashes.

  • Fixed inconsistencies with the arrow indicator during dialogue.

  • Fixed shadow detail to be closer to how it looked before patch 2.

  • Fixed scrolling credits being on-screen before they're supposed to.

  • Fixed some light bleed issues near the start of the game.

  • Better distributed detail in lightmaps, reducing filesize and increasing quality in many areas.

  • Increased the resolution of the in-game logo.

If you have any technical issues with the game, please report them here.

Source

Steam News / 8 April 2025

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