Full notes
Full Year Unknown update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Fixes
- Gameplay
Upgraded engine to Godot 4.4.1 - this may fix some crashes.
Fixed inconsistencies with the arrow indicator during dialogue.
Fixed shadow detail to be closer to how it looked before patch 2.
Fixed scrolling credits being on-screen before they're supposed to.
Fixed some light bleed issues near the start of the game.
Better distributed detail in lightmaps, reducing filesize and increasing quality in many areas.
Increased the resolution of the in-game logo.
If you have any technical issues with the game, please report them here.
Source
Changelog.gg summarizes and formats this update. How we read updates.
