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Steam News26 February 20264mo ago

Balancing changes

We've received many complaints about the game being too easy. This patch will increase the game difficulty in many aspects and hopefully address those complaints.

Full notes

Full Yavalanche update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions13 changes1 removal
  • Balance
  • Gameplay
changedEnemiesIncreased health from 3 to 4
changedEnemiesIncreased health from 15 to 25
changedEnemiesIncreased damage from 5 to 7
changedEnemiesChanged difficulty from 32 to 61 This basically means that this enemy will start spawning on wave 20 on medium difficulty
changedPinsIncreased the cost from 5 to 10
changedPinsincreased the health from 5 to 7
health34health increased, buffhealth1525health increased, buffdamage57damage increased, buffdifficulty3261difficulty increased, buff

We've received many complaints about the game being too easy. This patch will increase the game difficulty in many aspects and hopefully address those complaints.

Change log

Enemies

Normal

  • Increased health from 3 to 4

Bulky

  • Increased health from 15 to 25

  • Increased damage from 5 to 7

  • Changed difficulty from 32 to 61 This basically means that this enemy will start spawning on wave 20 on medium difficulty

Pins

Bonk cash

  • Increased the cost from 5 to 10

  • increased the health from 5 to 7

Boulder

  • Increased the cost from 10 to 20

Cat eye

  • Increased the cost from 70 to 140

Cloner

  • Increased the cost from 100 to 200

Dynamite hatcher

  • Increased the cost from 50 to 100

Ice shooter

  • Increased the cost from 30 to 50

Upgrades

Income multiplier

  • increase level 1 cost from 50 to 100

  • Increase level 2 cost from 250 to 500

Other

  • Increased the amount of starting money from 5 to 15

  • Doubled the wave difficulty multiplier for all difficulties (now set to 0.4 for medium) This basically means regardless of your chosen difficulty the game should have twice the enemies per wave or a more difficult selection of enemies

  • Decreased the chances of no weather even occurring from 3 to 2 weight units

  • The tutorial no longer gives the player money, waiting for the player to collect it on their own instead

Bug fixes

  • Fixed a bug that allowed the player to spawn infinite snowballs by pressing k

Source

Steam News / 26 February 2026

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