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Steam News21 July 20214y ago

Patch Notes - Workshop, Resources and Interface Patch

Workshop and Resources Update - Workshop building use -- Players can set buildings as Workshops -- When standing inside a Workshop, all tools and materials contained in that building are automatically available in the p

Full notes

Full Xsyon - Prelude update

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What changed

1 fix0 additions4 changes0 removals
  • Workshop
  • Gameplay
  • Fixes
changedWorkshop and Resources Update
changedWorkshop building use -- Players can set buildings as Workshops -- When standing inside a Workshop, all tools and materials contained in that building are automatically available in the player’s crafting panel. -- All players with Lock permissions can use the Workshop building.
changedImproved gathering -- Scavenging and Foraging now automatically find available items and display them as icons in the Resource bar. Players no longer need to gather and sort through random items. -- Players can switch between three different resource gathering modes: Resources, Scavenging and Foraging. -- In Resource mode, players can gather base resources such as Grass, Sand, Bundles etc. only. -- In Scavenging mode, players can gather scavenged resources in addition to the base resources. -- in Foraging mode players can gather foraged resources in addition to the base resources.
fixedCrafting panel improvements -- Crafting panel pulls materials from attached cart. -- Crafting panel displays skill. -- Crafting panel should not reset when you gain skill or a new scheme through inspiration. -- Minor potential glitches with the Crafting panel fixed.
changedMouse scroll scrolls active scroll bar in open panel. - Fix for overlapping animations. - Your arrows pass through your own pets so that your pets will not block your ranged combat. - Pets are released to the wild if you delete your character. - Code for actions and combat cleaned up and reorganized.

Xsyon - Prelude changes

changedWorkshop and Resources Update
changedWorkshop building use -- Players can set buildings as Workshops -- When standing inside a Workshop, all tools and materials contained in that building are automatically available in the player’s crafting panel. -- All players with Lock permissions can use the Workshop building.
changedImproved gathering -- Scavenging and Foraging now automatically find available items and display them as icons in the Resource bar. Players no longer need to gather and sort through random items. -- Players can switch between three different resource gathering modes: Resources, Scavenging and Foraging. -- In Resource mode, players can gather base resources such as Grass, Sand, Bundles etc. only. -- In Scavenging mode, players can gather scavenged resources in addition to the base resources. -- in Foraging mode players can gather foraged resources in addition to the base resources.
fixedCrafting panel improvements -- Crafting panel pulls materials from attached cart. -- Crafting panel displays skill. -- Crafting panel should not reset when you gain skill or a new scheme through inspiration. -- Minor potential glitches with the Crafting panel fixed.
changedMouse scroll scrolls active scroll bar in open panel. - Fix for overlapping animations. - Your arrows pass through your own pets so that your pets will not block your ranged combat. - Pets are released to the wild if you delete your character. - Code for actions and combat cleaned up and reorganized.

Workshop and Resources Update

- Workshop building use -- Players can set buildings as Workshops -- When standing inside a Workshop, all tools and materials contained in that building are automatically available in the player’s crafting panel. -- All players with Lock permissions can use the Workshop building.

- Improved gathering -- Scavenging and Foraging now automatically find available items and display them as icons in the Resource bar. Players no longer need to gather and sort through random items. -- Players can switch between three different resource gathering modes: Resources, Scavenging and Foraging. -- In Resource mode, players can gather base resources such as Grass, Sand, Bundles etc. only. -- In Scavenging mode, players can gather scavenged resources in addition to the base resources. -- in Foraging mode players can gather foraged resources in addition to the base resources.

- Crafting panel improvements -- Crafting panel pulls materials from attached cart. -- Crafting panel displays skill. -- Crafting panel should not reset when you gain skill or a new scheme through inspiration. -- Minor potential glitches with the Crafting panel fixed.

- Mouse scroll scrolls active scroll bar in open panel. - Fix for overlapping animations. - Your arrows pass through your own pets so that your pets will not block your ranged combat. - Pets are released to the wild if you delete your character. - Code for actions and combat cleaned up and reorganized.

Source

Steam News / 21 July 2021

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