What changed
1 fix0 additions4 changes0 removals
changedWorkshop and Resources Update
changedWorkshop building use -- Players can set buildings as Workshops -- When standing inside a Workshop, all tools and materials contained in that building are automatically available in the player’s crafting panel. -- All players with Lock permissions can use the Workshop building.
changedImproved gathering -- Scavenging and Foraging now automatically find available items and display them as icons in the Resource bar. Players no longer need to gather and sort through random items. -- Players can switch between three different resource gathering modes: Resources, Scavenging and Foraging. -- In Resource mode, players can gather base resources such as Grass, Sand, Bundles etc. only. -- In Scavenging mode, players can gather scavenged resources in addition to the base resources. -- in Foraging mode players can gather foraged resources in addition to the base resources.
fixedCrafting panel improvements -- Crafting panel pulls materials from attached cart. -- Crafting panel displays skill. -- Crafting panel should not reset when you gain skill or a new scheme through inspiration. -- Minor potential glitches with the Crafting panel fixed.
changedMouse scroll scrolls active scroll bar in open panel. - Fix for overlapping animations. - Your arrows pass through your own pets so that your pets will not block your ranged combat. - Pets are released to the wild if you delete your character. - Code for actions and combat cleaned up and reorganized.
Xsyon - Prelude changes
changedWorkshop and Resources Update
changedWorkshop building use -- Players can set buildings as Workshops -- When standing inside a Workshop, all tools and materials contained in that building are automatically available in the player’s crafting panel. -- All players with Lock permissions can use the Workshop building.
changedImproved gathering -- Scavenging and Foraging now automatically find available items and display them as icons in the Resource bar. Players no longer need to gather and sort through random items. -- Players can switch between three different resource gathering modes: Resources, Scavenging and Foraging. -- In Resource mode, players can gather base resources such as Grass, Sand, Bundles etc. only. -- In Scavenging mode, players can gather scavenged resources in addition to the base resources. -- in Foraging mode players can gather foraged resources in addition to the base resources.
fixedCrafting panel improvements -- Crafting panel pulls materials from attached cart. -- Crafting panel displays skill. -- Crafting panel should not reset when you gain skill or a new scheme through inspiration. -- Minor potential glitches with the Crafting panel fixed.
changedMouse scroll scrolls active scroll bar in open panel. - Fix for overlapping animations. - Your arrows pass through your own pets so that your pets will not block your ranged combat. - Pets are released to the wild if you delete your character. - Code for actions and combat cleaned up and reorganized.
Workshop and Resources Update
- Workshop building use -- Players can set buildings as Workshops -- When standing inside a Workshop, all tools and materials contained in that building are automatically available in the player’s crafting panel. -- All players with Lock permissions can use the Workshop building.
- Improved gathering -- Scavenging and Foraging now automatically find available items and display them as icons in the Resource bar. Players no longer need to gather and sort through random items. -- Players can switch between three different resource gathering modes: Resources, Scavenging and Foraging. -- In Resource mode, players can gather base resources such as Grass, Sand, Bundles etc. only. -- In Scavenging mode, players can gather scavenged resources in addition to the base resources. -- in Foraging mode players can gather foraged resources in addition to the base resources.
- Crafting panel improvements -- Crafting panel pulls materials from attached cart. -- Crafting panel displays skill. -- Crafting panel should not reset when you gain skill or a new scheme through inspiration. -- Minor potential glitches with the Crafting panel fixed.
- Mouse scroll scrolls active scroll bar in open panel. - Fix for overlapping animations. - Your arrows pass through your own pets so that your pets will not block your ranged combat. - Pets are released to the wild if you delete your character. - Code for actions and combat cleaned up and reorganized.