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Steam News23 November 20169y ago

Update On Upcoming Features!

Here is an update on Xsyon's current state of development from the lead developer! In the past I've released game updates as they're ready.

Full notes

Full Xsyon - Prelude update

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addedHere is an update on Xsyon's current state of development from the lead developer! In the past I've released game updates as they're ready. This has resulted in active periods often followed by slow periods while I work on and test the next round of improvements. Unfortunately it’s been difficult to keep a solid influx of new and returning players this way. This year I’ve been working with a different approach. While I’ve released bug fixes, optimizations and minor changes, I’ve been saving up major features and improvements until I have many ready to go. With a series of important updates released on a regular monthly basis, I hope to build and keep a steady momentum to attract new players and entice past players to return to an active world of Xsyon. The upcoming series of updates will include: Continued heavy optimizations Revised position and action synchronization Creature AI revisions Creature stat revisions Creature path finding revised Combat revisions Animal Taming Pets Mounts Artisan and Master weapons Two handed weapons Weapon bonuses revised 40-50 Improvements based on Player Suggestions including a Party system War Server territorial conquest system Personal currency consolidation Ranged Combat First round of Achievements I’m hoping to start rolling out these updates in January. Upon completion of these I will release Xsyon from Early Access on Steam! Public testing will commence in a week or two, starting with creature revisions, synchronization, animal taming and many minor improvements. The Test Server is currently open and will remain open while I run specific tests. When I’m ready for public feedback, I will post in the Developer Zone on the Xsyon forums. Enjoy Xsyon!

Xsyon - Prelude changes

addedHere is an update on Xsyon's current state of development from the lead developer! In the past I've released game updates as they're ready. This has resulted in active periods often followed by slow periods while I work on and test the next round of improvements. Unfortunately it’s been difficult to keep a solid influx of new and returning players this way. This year I’ve been working with a different approach. While I’ve released bug fixes, optimizations and minor changes, I’ve been saving up major features and improvements until I have many ready to go. With a series of important updates released on a regular monthly basis, I hope to build and keep a steady momentum to attract new players and entice past players to return to an active world of Xsyon. The upcoming series of updates will include: Continued heavy optimizations Revised position and action synchronization Creature AI revisions Creature stat revisions Creature path finding revised Combat revisions Animal Taming Pets Mounts Artisan and Master weapons Two handed weapons Weapon bonuses revised 40-50 Improvements based on Player Suggestions including a Party system War Server territorial conquest system Personal currency consolidation Ranged Combat First round of Achievements I’m hoping to start rolling out these updates in January. Upon completion of these I will release Xsyon from Early Access on Steam! Public testing will commence in a week or two, starting with creature revisions, synchronization, animal taming and many minor improvements. The Test Server is currently open and will remain open while I run specific tests. When I’m ready for public feedback, I will post in the Developer Zone on the Xsyon forums. Enjoy Xsyon!

Here is an update on Xsyon's current state of development from the lead developer! In the past I've released game updates as they're ready. This has resulted in active periods often followed by slow periods while I work on and test the next round of improvements. Unfortunately it’s been difficult to keep a solid influx of new and returning players this way. This year I’ve been working with a different approach. While I’ve released bug fixes, optimizations and minor changes, I’ve been saving up major features and improvements until I have many ready to go. With a series of important updates released on a regular monthly basis, I hope to build and keep a steady momentum to attract new players and entice past players to return to an active world of Xsyon. The upcoming series of updates will include: Continued heavy optimizations Revised position and action synchronization Creature AI revisions Creature stat revisions Creature path finding revised Combat revisions Animal Taming Pets Mounts Artisan and Master weapons Two handed weapons Weapon bonuses revised 40-50 Improvements based on Player Suggestions including a Party system War Server territorial conquest system Personal currency consolidation Ranged Combat First round of Achievements I’m hoping to start rolling out these updates in January. Upon completion of these I will release Xsyon from Early Access on Steam! Public testing will commence in a week or two, starting with creature revisions, synchronization, animal taming and many minor improvements. The Test Server is currently open and will remain open while I run specific tests. When I’m ready for public feedback, I will post in the Developer Zone on the Xsyon forums. Enjoy Xsyon!

Source

Steam News / 23 November 2016

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