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Steam News10 July 201510y ago

Patch Notes 07.10.2015

Infirmary Patch Improvements - Time stamp added to chat messages. - Building ‘roof’ parts can be assigned building uses. - Removed all default start locations except for Founders Island.

Full notes

Full Xsyon - Prelude update

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What changed

0 fixes0 additions1 change0 removals
  • Server
changedInfirmary Patch Improvements - Time stamp added to chat messages. - Building ‘roof’ parts can be assigned building uses. - Removed all default start locations except for Founders Island. New players will primarily start at tribe centers with Welcome Stations (next patch). - Previous default start locations will now be build-able areas. Trading Post - Trading Post items clear after 4 real days (36 game days) of not being sold. - Global tab added to the Trading Post Panel allowing players to see items for sale at all Trading Posts across the game world. Infirmary - The infirmary provides a location where players can revive for a price. - Any stand-alone ‘room’ building or ‘roof’ part can be set as an infirmary. - Can be placed by any tribe or homestead. - One infirmary can be placed per tribe. - The tribe leader can set a price and collect funds gathered from patients. - Infirmaries without a price set do not function. - Infirmary prices can be set between 0 and 100 dollars per revival. - Infirmaries list recent patients who revived there. - Infirmaries become inactive if no tribe members is active in game for more than 7 real days. Death Revisions - Death timer removed. The Revive Panel displays immediately on death. (for the Peace Server only). - The Revive Panel presents a list of nearby infirmaries for the player to revive at. - The 10 nearest infirmaries within 1000 meters are listed. - The reviving player can select an infirmary (for a price) or choose to revive at their home location for free. - If the reviving player does not have the funds to revive at an infirmary, they will revive at their home location. Fixes - Corrected date founded display on the Town Panel - Issue with removing cooking recipes not updating the recipe count until a data backup runs fixed. - Grass armor patterns for items not yet in game removed from the Trading Post data table. Guides - Guides are now equipped with a special panel allowing them easy teleporting to tribes and buildings with uses. - Guides can revoke tribe building use privileges if they are abused.

Xsyon - Prelude changes

changedInfirmary Patch Improvements - Time stamp added to chat messages. - Building ‘roof’ parts can be assigned building uses. - Removed all default start locations except for Founders Island. New players will primarily start at tribe centers with Welcome Stations (next patch). - Previous default start locations will now be build-able areas. Trading Post - Trading Post items clear after 4 real days (36 game days) of not being sold. - Global tab added to the Trading Post Panel allowing players to see items for sale at all Trading Posts across the game world. Infirmary - The infirmary provides a location where players can revive for a price. - Any stand-alone ‘room’ building or ‘roof’ part can be set as an infirmary. - Can be placed by any tribe or homestead. - One infirmary can be placed per tribe. - The tribe leader can set a price and collect funds gathered from patients. - Infirmaries without a price set do not function. - Infirmary prices can be set between 0 and 100 dollars per revival. - Infirmaries list recent patients who revived there. - Infirmaries become inactive if no tribe members is active in game for more than 7 real days. Death Revisions - Death timer removed. The Revive Panel displays immediately on death. (for the Peace Server only). - The Revive Panel presents a list of nearby infirmaries for the player to revive at. - The 10 nearest infirmaries within 1000 meters are listed. - The reviving player can select an infirmary (for a price) or choose to revive at their home location for free. - If the reviving player does not have the funds to revive at an infirmary, they will revive at their home location. Fixes - Corrected date founded display on the Town Panel - Issue with removing cooking recipes not updating the recipe count until a data backup runs fixed. - Grass armor patterns for items not yet in game removed from the Trading Post data table. Guides - Guides are now equipped with a special panel allowing them easy teleporting to tribes and buildings with uses. - Guides can revoke tribe building use privileges if they are abused.

Infirmary Patch Improvements - Time stamp added to chat messages. - Building ‘roof’ parts can be assigned building uses. - Removed all default start locations except for Founders Island. New players will primarily start at tribe centers with Welcome Stations (next patch). - Previous default start locations will now be build-able areas. Trading Post - Trading Post items clear after 4 real days (36 game days) of not being sold. - Global tab added to the Trading Post Panel allowing players to see items for sale at all Trading Posts across the game world. Infirmary - The infirmary provides a location where players can revive for a price. - Any stand-alone ‘room’ building or ‘roof’ part can be set as an infirmary. - Can be placed by any tribe or homestead. - One infirmary can be placed per tribe. - The tribe leader can set a price and collect funds gathered from patients. - Infirmaries without a price set do not function. - Infirmary prices can be set between 0 and 100 dollars per revival. - Infirmaries list recent patients who revived there. - Infirmaries become inactive if no tribe members is active in game for more than 7 real days. Death Revisions - Death timer removed. The Revive Panel displays immediately on death. (for the Peace Server only). - The Revive Panel presents a list of nearby infirmaries for the player to revive at. - The 10 nearest infirmaries within 1000 meters are listed. - The reviving player can select an infirmary (for a price) or choose to revive at their home location for free. - If the reviving player does not have the funds to revive at an infirmary, they will revive at their home location. Fixes - Corrected date founded display on the Town Panel - Issue with removing cooking recipes not updating the recipe count until a data backup runs fixed. - Grass armor patterns for items not yet in game removed from the Trading Post data table. Guides - Guides are now equipped with a special panel allowing them easy teleporting to tribes and buildings with uses. - Guides can revoke tribe building use privileges if they are abused.

Source

Steam News / 10 July 2015

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