Full notes
Full Xross Dreams update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
Xross Dreams changes
Xross Dreams, v1.21 Patch Notes:
Rollforward recalculated for Crush. Crush consists of 2 attacks-- destroying your Piece/Queue/Hand/Cursor and raising your Crush Wall. Since the former activates a rollback, it is not necessary (and may have caused timing disputes) for the latter to have rollforward applied to its startup.
Scoreboards now properly synchronized with save states. Oops.
Crush damage calculations now compensate for delay online in edge case scenarios. Spoilers.
Goddess's sounds are properly Instanced, affecting volume, stereo side, and memory management. This also nerfs mashing the C button with an empty meter. I'm sorry. You'll be compensated in a future patch.
Distortions will wait until the opponent catches up to that frame before being inflicted. If you distort the opponent online, there may be a delay before you see it go.
I got a spooky rollback glitch and I saw somebody else a spooky freeze online, but other than that I'm happy to report that people are playing the game successfully online! I'm still determined to achieve perfection. We're almost there.
Source
Changelog.gg summarizes and formats this update. How we read updates.
