Full notes
Full xoEl Empire update
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What changed
- Compatibility
- Fixes
- Gameplay
- UI and audio
xoEl Empire changes
We are releasing our first Beta version, so press and bloggers can start to save the Yabbies from the xoEl Empire!
KNOWN BUGS!
(spoilers inside) The following issues have been already detected by our QA Yabbie department, and will be fixed in the following hours by the xoElian devs.
issue 054 OSX doesn't support the xbox and steam controllers right now, but will do.
issue 053 OSX and Intel Graphic cards translate the xoElian spaceship to London, (xoElian dev says something about a Flux Capacitator that he can fix)
issue 046 Quality settings can’t be changed in the game menu right now.
issue 042 Steam avatars appear flipped by width, ()
issue 047 Doors to other areas of the game are always opened (we are considering close permanently doors to final areas to keep some secrets safe)
issue 048 Partner yabbies clip out of their boxes (due to animation rework, actual animation is kind of placeholder)
issue 049 Levels which entry is on the ground can be accessed always, those doors will be closed till the previous level is blocked
issue 009 cells that paint player in white are difficult to notice. They can be seen as traps, but should be more noticeable. (team members are fighting trying to figure out what can be considered an aestethic trap or an usability bug or a bad practice design, in June we will see who wins)
issue 006 Ship corridors need more ambience sounds.
issue 052 by default the qualitty settings are set to maximum, medium and low presets are being created.
issue 050 in main menu when selecting the max stick sensibility with xbox controllers the player moves continuously
issue 051 When you fall with a partner attached, collision with partner can make you float
issue 042
The last level of the game can't be accesed, it can only be accesed doing some stuff and finding other stuff that we want to keep in secret till the release day
This list will be striked in the following days. Yabbie hugs!!ːsteamhappyː
Source
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