In this update3
Full notes
Full Xmas Apocalypse update
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What changed
- Compatibility
- Gameplay
- Fixes
- UI and audio
- Balance
Xmas Apocalypse changes
Just upfront: this is not this year's content update. More on that later. For this update I focused mainly on bug fixes, improvements and adding a few new features, such as FULL CONTROLLER SUPPORT. 🎉
When I released this game two years ago, I never expected controller support to be the most requested feature (since it’s a shooter for PC and all), but here it is—it’s finally in the game! Please let me know how it works for you. I had some people playtest it here in Berlin at Games Ground last month, and the feedback was generally positive.
Another requested feature that’s now included in this update is scorekeeping. Whenever you finish a run, you’ll now see your previous best results (from this point onward—unfortunately, stats from runs before the update can't be retrieved). Additionally, you’ll now have the option to restart the level directly without needing to return to the menu.
As for the content update: yes, I’m working on it! Finalizing the controller support took much longer than I anticipated, but I’m still aiming to release the new level in time for Christmas. Fingers crossed! 🎅
Fixed
In-game achievements now properly reset if they weren't registered by Steam
Fixed the snowman circle achievement mistakenly triggering
Boss corpses no longer draw some of the skill effects
Improved font quality and went over the localization again
Changed
Star Mode Improvement: Kills during Star Mode now extend its duration. Collecting another star while in Star Mode fills the meter completely. Zombies no longer despawn during Star Mode.
Improved the item spawn system from presents
Shortened spawn sequence of zombies to avoid the player running into them
Tree shaders use dithering now to avoid clipping the camera
Increased size of presents to make them easier to target
Enlarged boar warning indicator
Expanded the headshot hitbox area.
Overhauled menus to ensure smooth controller functionality
Damage numbers now overlay enemies instead of being hidden.
Reduced HP for standard zombies to balance gameplay.
New
Full controller support - tested with an Xbox One controller
Score sheet at the end of each run now displays personal bests for all categories (Time, Levels, Kills, Coins) and saves them.
Added buttons at the end of the score screen to either restart the level immediately or go directly to the Christmas skill tree.
Source
Changelog.gg summarizes and formats this update. How we read updates.
