HomeGamesUpdatesPricingMethodology
Steam News21 June 20242y ago

Demo update 0.17.0!

πŸ† Pimp My Bot + Diamond Trophy Another update for the demo, and not the least! In fact, it's the biggest update since the demo's launch. πŸ› οΈ The " Pimp My Bot " garage opens its doors!

In this update9

Full notes

Full Xion Leak update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes15 additions2 changes1 removal
  • Gameplay
  • UI and audio
  • Maps
  • Store
  • Performance
addedπŸ’₯ Improved DashAdded a dynamic hit counter when a character breaks blocks
addedπŸ’₯ Improved DashAdded a visual on the character and a sound effect when the combo fails (block destroyed too slowly)
addedπŸ’₯ Improved DashNew speed level added between these two tutorial levels, allowing you to practice your dash before learning the subtleties in the next level
changedπŸ’₯ Improved DashSound effects changed for combo hits
changedπŸ† CompletionFrom now on, when you return to the world map after completing a level, an animation is played to confirm the trophies you've just unlocked . In addition to this, the complete list of your trophies is displayed, making your progression through the levels clearer.
addedπŸ”΄ Breaking ChangesNew time attack level added at the start of the game

Xion Leak changes

addedAdded a dynamic hit counter when a character breaks blocks
addedAdded a visual on the character and a sound effect when the combo fails (block destroyed too slowly)
addedNew speed level added between these two tutorial levels, allowing you to practice your dash before learning the subtleties in the next level
changedSound effects changed for combo hits
changedFrom now on, when you return to the world map after completing a level, an animation is played to confirm the trophies you've just unlocked . In addition to this, the complete list of your trophies is displayed, making your progression through the levels clearer.

πŸ† Pimp My Bot + Diamond Trophy

Another update for the demo, and not the least! In fact, it's the biggest update since the demo's launch.

πŸ› οΈ The "Pimp My Bot" garage opens its doors!

Here you can spend your screws to buy splendid hats. It's designed as a level, so you can visit it as you like, and maybe even discover some secrets?

It's also an opportunity to learn more about the game, and get tips from the mechanic.

πŸ’Ž New Diamond Trophy

If you like challenges, this is the trophy for you! But be warned, it's much harder to get than the gold trophy.

You don't need to unlock any of the diamond trophies to complete 100% of the game, and this trophy is only visible at the end of the level if you obtain it.

Will you be mad enough to reach 110%? 😈

πŸ’₯ Improved Dash

To improve the understanding of dash and what it entails in the game, we've made several important changes:

  • Added a dynamic hit counter when a character breaks blocks

  • Added a visual on the character and a sound effect when the combo fails (block destroyed too slowly)

  • There are now two different tutorial levels for learning dash. One for learning the basic principle, 3 blocks broken quickly gives a dash that lets you go fast. The second level teaches you how to use your dash to break blocks, even those not of your own type

  • New speed level added between these two tutorial levels, allowing you to practice your dash before learning the subtleties in the next level

  • Sound effects changed for combo hits

πŸ† Completion

From now on, when you return to the world map after completing a level, an animation is played to confirm the trophies you've just unlocked. In addition to this, the complete list of your trophies is displayed, making your progression through the levels clearer.

πŸ‘‰ Many thanks for your support, we hope you enjoy this update! πŸ’™

-------------------------------------------------------

πŸ”΄ Breaking Changes

  • New time attack level added at the start of the game

  • Add a tuto section to enforce comprehension on the dash mecanic

  • Add tuto as a part of the progression

  • World map revamped to add the two new levels + add more screws around to be able to buy the hats

🎯 New Features

  • New feedbacks when breaking blocks & accumulating combo points

  • New feedback on failed combos

  • Add the Garage: the game's shop for cosmetics

  • Add diamond trophies (Hidden trophies, even harder than gold ones)

  • Add a completion hint in the WorldMap to help players to keep track of their progress

  • Add secret passages in puzzle levels to help players discover the mecanic before getting into a time attack level

  • Add a feedback when a trophy is newly obtained in the world map on the level's entry

πŸ› Bug Fixes

  • Fix being able to collect screw during level transitions

  • Fix camera & button physics bugs when playing with a low fps count

  • Fix a bug that lock you in the score menu after mapping the inputs

  • Fix the game crashing when spaming the button to load/overwrite a save

πŸ› οΈ Other Changes

  • Revamp level 4 to make it shorter and less frustrating

  • Little changes in level 1 to make it different from the level 0 added before

  • Make jump arrow graffiti broader

  • Make camera anticipation even bigger to help players see what is coming

  • Remove the transparent fog on top of levels (For performance reasons & to help video encoder make better videos of the game)

Source

Steam News / 21 June 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.