Full notes
Full XING: The Land Beyond update
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What changed
- Performance
- UI and audio
- Fixes
- Maps
- Gameplay
Update #5: Bugs be gone
PATCHNOTES:
General:
I recompiled the shader for the small ice pillars as some people reported them as invisible on some Intel and other GPUs. I’m not able to reproduce the issue on hardware available to me but I’m hoping the recompile will help.
Fixed gamepad / arrow key navigation for the game settings menu.
Lake:
Fixed an issue where some activated ice patches at the end of the level would not refreeze if the player left the ending area and cycled the snow.
Desert:
Fixed an issue on slower loading machines where the weather vane could load in detached from its pole.
Rune Levels / Short Stories:
Losgann Creek - Fixed two out of bounds issues.
SPOILERS
Akasha:
Fixed a quicksave bug where one of the final stone heads would not save its position but the button raising it would disable.
Blocked off an isolated pond on the final puzzle that the player could get stuck in.
Saving and quitting on the “space” map before the credits will now correctly load back into the credits sequence rather than dumping into Zeneth without ever actually completing the game. Exiting on the actual credits map and reloading will still put you back onto Zeneth as intended.
Sarid’s voice actor, Zack Lawrence, is now spelled correctly in the credits (Our bad!)
I’d like to give a big shoutout and thank you to all of you who have been active on the Steam discussion forums. Nearly all of the updates and bugfixes have stemmed from discussion within the board. Thanks again for your help discovering new issues and for your patience in waiting for me to fix them!
Source
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