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Steam News25 May 20188y ago

117% funded on Fig and rising!

We did it! With the support of our backers and investors over on our Fig Campaign , we have surpassed our funding goal in mere days since launch and we are still blown away by the support and feedback we are getting.

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Full Xenosis: Alien Infection update

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addedWe did it! With the support of our backers and investors over on our Fig Campaign , we have surpassed our funding goal in mere days since launch and we are still blown away by the support and feedback we are getting. Sincerely, thank you all so much for your help in getting us over the line and helping to make this game a reality. The team and I have worked hard to get the game to where it is now, and to know that you all believed in what we are making is truly humbling. We are rapidly heading towards our first stretch target of $35,000 and that means that we will be able to bring Xenosis: Alien Infection to the Xbox One if achieved. If we do manage to hit that target then you will be able to trade your steam key for an Xbox key instead should you wish. So please, spread the word, tell your friends, shout it out on social media and let’s see if we can meet another of our milestones as successfully as we hit the first! You can also join the small (but growing) discord server and talk directly to development team and join in discussions with other Fig supporters & fans. As a final note, if you missed the live stream on Wed, you can watch it here and see the game being played, along with my commentary: https://www.twitch.tv/videos/264645883 (starts at 9mins) In the next update, Alex and I will be discussing Music and Audio, whilst providing some new tracks for you to listen to and go behind the scenes in our creation process. Kind Regards, James Stone Game Designer & Developer

Xenosis: Alien Infection changes

addedWe did it! With the support of our backers and investors over on our Fig Campaign , we have surpassed our funding goal in mere days since launch and we are still blown away by the support and feedback we are getting. Sincerely, thank you all so much for your help in getting us over the line and helping to make this game a reality. The team and I have worked hard to get the game to where it is now, and to know that you all believed in what we are making is truly humbling. We are rapidly heading towards our first stretch target of $35,000 and that means that we will be able to bring Xenosis: Alien Infection to the Xbox One if achieved. If we do manage to hit that target then you will be able to trade your steam key for an Xbox key instead should you wish. So please, spread the word, tell your friends, shout it out on social media and let’s see if we can meet another of our milestones as successfully as we hit the first! You can also join the small (but growing) discord server and talk directly to development team and join in discussions with other Fig supporters & fans. As a final note, if you missed the live stream on Wed, you can watch it here and see the game being played, along with my commentary: https://www.twitch.tv/videos/264645883 (starts at 9mins) In the next update, Alex and I will be discussing Music and Audio, whilst providing some new tracks for you to listen to and go behind the scenes in our creation process. Kind Regards, James Stone Game Designer & Developer

We did it! With the support of our backers and investors over on our Fig Campaign , we have surpassed our funding goal in mere days since launch and we are still blown away by the support and feedback we are getting. Sincerely, thank you all so much for your help in getting us over the line and helping to make this game a reality. The team and I have worked hard to get the game to where it is now, and to know that you all believed in what we are making is truly humbling. We are rapidly heading towards our first stretch target of $35,000 and that means that we will be able to bring Xenosis: Alien Infection to the Xbox One if achieved. If we do manage to hit that target then you will be able to trade your steam key for an Xbox key instead should you wish. So please, spread the word, tell your friends, shout it out on social media and let’s see if we can meet another of our milestones as successfully as we hit the first! You can also join the small (but growing) discord server and talk directly to development team and join in discussions with other Fig supporters & fans. As a final note, if you missed the live stream on Wed, you can watch it here and see the game being played, along with my commentary: https://www.twitch.tv/videos/264645883 (starts at 9mins) In the next update, Alex and I will be discussing Music and Audio, whilst providing some new tracks for you to listen to and go behind the scenes in our creation process. Kind Regards, James Stone Game Designer & Developer

Source

Steam News / 25 May 2018

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