Full notes
Full Xenosensory update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Events
//new stuff - 2 Rewards/Achievements have been added: Ball Buster, Banshee Busted. - An Apple has been added for the Sector 4 Anomaly. - A Meta Perk called Convict Shivs has been added which adds a chance abducted Convicts will instead bust free. - An Action called Banshee Buster has been added which busts all active Banshess giving random Meta Points. - A Log message has been added that explains the Pong Miner mechanics. - Sector 4: It now contains decorative morgue rooms and the Anomaly rooms now have writhing body bags.
//misc changes - Escape Menu - Video: When the Glitch Effects are off the Signal Message and Sector 8 Anomaly now have reduced visual effects. - Escape Menu - Video: The CRT Screen and Glitch Effects option names have changed. - Meta Perk - Radio Tunes: It now unlocks a button at the top where you can change the music (so you don't have to hunt for its icon). - Xenos: When chasing Convicts their chase speed has been slightly increased based on the Sector number (as they struggle to reach Convicts late game). - Banshee: Its spawn location now can't be very close to your cursor. - Banshee: It now creates a sound effect when it first spawns.
//bug fixes - When playing a randomised level backing out of it via the Escape menu could give you fractional Meta Points. - Escape Menu - Video: The Steam Deck resolution was overlaying the left text. - Rewards Tab - Convict Massacre: It was giving Research Points as a reward (instead of Convict Points). - Meta Perk - _tasty_apple_: Playing an earlier version of the game could have this perk active but not give the Apple unlock. - Meta Perk - Convict Stims: During runs they could stay partially transparent if they were too fast coming out of the entrance. - Sector 4 - The Anomaly rooms could spawn in the same position as other special rooms.
Source
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