Full notes
Full Xenosensory update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
//meta tree changes - A new perk called Pongiphilia has been added (which creates a sector Pong ball that busts Xenos). - A new perk called Critical Stacks has been added (which can stack Critical Hits (nice for crit builds)). - A new meta called I See Dead Meta has been added (which lets you turn off meta perks for some reason). - Fractal Banks: This now also gives 0-2 random Meta Points (was a bit naff before). - The various Pong related perks are now grouped together (instead of being scattered around). - The various Marine related perks are now grouped together (instead of being scattered around).
//misc changes - Sector 2 - Apple: The speed of the train has been reduced by 25% (so easier to hit when using a gamepad). - Gadget - Null Anomolous: This will now give the usual meta related Anomaly bonuses (even if the Anomaly doesn't show). - Gadget - Null Specimens: This will now give Special Meta points for each Special Xeno that doesn't spawn (so at least you get something).
//bug fixes - Gamepad: The D-Pad was moving the cursor (instead of scrolling the Meta Tree). - Meta Tree: Opening one of the top-right Hidden Caches would also open another nearby Cache. - Action Tab: It wasn't showing the right-button control tip. - Randomiser Mode - TV Anomaly: Its screen was showing below the darkness overlay. - Action - Growth Spurt: This was also affecting Special Xenos. - Action - Battery/Vault/Lift Repair: It wasn't spawning the new special room in the correct place. - The darkness overlay shown in the middle of closed rooms were not showing over some objects (eg Data Drones). - Special Suicide Drone Xeno wasn't creating a light aura when they explode. - Fixed a few typos (eg spelt the name of the game wrong in the first intro message lol).
Source
Changelog.gg summarizes and formats this update. How we read updates.
