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Steam News8 July 201412y ago

Xenonauts V1.07HF Released!

This is a very small update to the game, fixing three bugs. It's unlikely to break any of your mods: - Using the Fury in combat no longer occasionally permanently grounds one of your other interceptors - Main Menu backg

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What changed

0 fixes0 additions0 changes1 removal
  • Performance
removedThis is a very small update to the game, fixing three bugs. It's unlikely to break any of your mods: - Using the Fury in combat no longer occasionally permanently grounds one of your other interceptors - Main Menu background artwork should now appear on all computers - Mac / Linux bugs should now be able to Autoresolve combat without it crashing We'll be releasing another (larger) update soon to fix the crash to do with units randomly flying outside the map, and a fix that should improve turn times / low framerates on some systems. This involves some changes to our tilesets so we're going to test it extensively on the Experimental branch first though, else we run the risk of terrain turning invisible. We will also be making some further changes to the Mac builds to make the install process a bit more straightforward for everyone, and to deal with the problem of blurred text that some users are experiencing.

Xenonauts changes

removedThis is a very small update to the game, fixing three bugs. It's unlikely to break any of your mods: - Using the Fury in combat no longer occasionally permanently grounds one of your other interceptors - Main Menu background artwork should now appear on all computers - Mac / Linux bugs should now be able to Autoresolve combat without it crashing We'll be releasing another (larger) update soon to fix the crash to do with units randomly flying outside the map, and a fix that should improve turn times / low framerates on some systems. This involves some changes to our tilesets so we're going to test it extensively on the Experimental branch first though, else we run the risk of terrain turning invisible. We will also be making some further changes to the Mac builds to make the install process a bit more straightforward for everyone, and to deal with the problem of blurred text that some users are experiencing.

This is a very small update to the game, fixing three bugs. It's unlikely to break any of your mods: - Using the Fury in combat no longer occasionally permanently grounds one of your other interceptors - Main Menu background artwork should now appear on all computers - Mac / Linux bugs should now be able to Autoresolve combat without it crashing We'll be releasing another (larger) update soon to fix the crash to do with units randomly flying outside the map, and a fix that should improve turn times / low framerates on some systems. This involves some changes to our tilesets so we're going to test it extensively on the Experimental branch first though, else we run the risk of terrain turning invisible. We will also be making some further changes to the Mac builds to make the install process a bit more straightforward for everyone, and to deal with the problem of blurred text that some users are experiencing.

Source

Steam News / 8 July 2014

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