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Steam News16 June 201412y ago

V1.05 HF Released!

We're planning to leave Early Access very shortly, so this is the last bit of housekeeping before we do. It's a fix for a couple of crashes and a couple more minor fixes...

Full notes

Full Xenonauts update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions0 changes0 removals
  • Fixes
  • Performance
  • Balance
addedWe're planning to leave Early Access very shortly, so this is the last bit of housekeeping before we do. It's a fix for a couple of crashes and a couple more minor fixes...and we've actually made base defence structures worth building too. The game manual is now about two-thirds complete, so we've added that to game too. We'll probably silently patch the final complete version in tomorrow - it's just updating a PDF file so it won't break anything. The game should be pretty stable at this point, but we'll continue to fix any game-breaking bugs players encounter. CHANGELOG:
fixedThe "teleporter" crash when multiple units are moving on different camera levels has been fixed
fixedA random crash associated with Wraiths has been fixed
fixedFixed the misaligned text on the Transfer screen
fixedFixed some Kickstarter female soldiers not having a face
addedYou no longer need about a dozen Defence Turrets to be able to shoot down attacking UFOs. One turret now has about a 30% chance to down a UFO of the appropriate tech level, whilst three of them have about 75% chance to do so.

Xenonauts changes

addedWe're planning to leave Early Access very shortly, so this is the last bit of housekeeping before we do. It's a fix for a couple of crashes and a couple more minor fixes...and we've actually made base defence structures worth building too. The game manual is now about two-thirds complete, so we've added that to game too. We'll probably silently patch the final complete version in tomorrow - it's just updating a PDF file so it won't break anything. The game should be pretty stable at this point, but we'll continue to fix any game-breaking bugs players encounter. CHANGELOG:
fixedThe "teleporter" crash when multiple units are moving on different camera levels has been fixed
fixedA random crash associated with Wraiths has been fixed
fixedFixed the misaligned text on the Transfer screen
fixedFixed some Kickstarter female soldiers not having a face

We're planning to leave Early Access very shortly, so this is the last bit of housekeeping before we do. It's a fix for a couple of crashes and a couple more minor fixes...and we've actually made base defence structures worth building too. The game manual is now about two-thirds complete, so we've added that to game too. We'll probably silently patch the final complete version in tomorrow - it's just updating a PDF file so it won't break anything. The game should be pretty stable at this point, but we'll continue to fix any game-breaking bugs players encounter. CHANGELOG:

  • The "teleporter" crash when multiple units are moving on different camera levels has been fixed

  • A random crash associated with Wraiths has been fixed

  • Fixed the misaligned text on the Transfer screen

  • Fixed some Kickstarter female soldiers not having a face

  • You no longer need about a dozen Defence Turrets to be able to shoot down attacking UFOs. One turret now has about a 30% chance to down a UFO of the appropriate tech level, whilst three of them have about 75% chance to do so.

Source

Steam News / 16 June 2014

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