What changed
4 fixes2 additions0 changes0 removals
addedWe're planning to leave Early Access very shortly, so this is the last bit of housekeeping before we do. It's a fix for a couple of crashes and a couple more minor fixes...and we've actually made base defence structures worth building too. The game manual is now about two-thirds complete, so we've added that to game too. We'll probably silently patch the final complete version in tomorrow - it's just updating a PDF file so it won't break anything. The game should be pretty stable at this point, but we'll continue to fix any game-breaking bugs players encounter. CHANGELOG:
fixedThe "teleporter" crash when multiple units are moving on different camera levels has been fixed
fixedA random crash associated with Wraiths has been fixed
fixedFixed the misaligned text on the Transfer screen
fixedFixed some Kickstarter female soldiers not having a face
addedYou no longer need about a dozen Defence Turrets to be able to shoot down attacking UFOs. One turret now has about a 30% chance to down a UFO of the appropriate tech level, whilst three of them have about 75% chance to do so.
Xenonauts changes
addedWe're planning to leave Early Access very shortly, so this is the last bit of housekeeping before we do. It's a fix for a couple of crashes and a couple more minor fixes...and we've actually made base defence structures worth building too. The game manual is now about two-thirds complete, so we've added that to game too. We'll probably silently patch the final complete version in tomorrow - it's just updating a PDF file so it won't break anything. The game should be pretty stable at this point, but we'll continue to fix any game-breaking bugs players encounter. CHANGELOG:
fixedThe "teleporter" crash when multiple units are moving on different camera levels has been fixed
fixedA random crash associated with Wraiths has been fixed
fixedFixed the misaligned text on the Transfer screen
fixedFixed some Kickstarter female soldiers not having a face
We're planning to leave Early Access very shortly, so this is the last bit of housekeeping before we do. It's a fix for a couple of crashes and a couple more minor fixes...and we've actually made base defence structures worth building too. The game manual is now about two-thirds complete, so we've added that to game too. We'll probably silently patch the final complete version in tomorrow - it's just updating a PDF file so it won't break anything. The game should be pretty stable at this point, but we'll continue to fix any game-breaking bugs players encounter. CHANGELOG:
The "teleporter" crash when multiple units are moving on different camera levels has been fixed
A random crash associated with Wraiths has been fixed
Fixed the misaligned text on the Transfer screen
Fixed some Kickstarter female soldiers not having a face
You no longer need about a dozen Defence Turrets to be able to shoot down attacking UFOs. One turret now has about a 30% chance to down a UFO of the appropriate tech level, whilst three of them have about 75% chance to do so.