Full notes
Full Xenonauts 2 update
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What changed
1 fix0 additions0 changes0 removals
- Performance
fixedFixed a crash that could occur in the tactical layer if a Xenonaut was mind controlled, then another Xenonaut was killed, then mind control wore off (this crash was introduced in 7.27.0 so was never in the main build).
Xenonauts 2 changes
fixedFixed a crash that could occur in the tactical layer if a Xenonaut was mind controlled, then another Xenonaut was killed, then mind control wore off (this crash was introduced in 7.27.0 so was never in the main build).
This update is only accessible by switching to our Experimental branches (instructions on how to do so here).
Bugfixes:
Fixed a crash that could occur in the tactical layer if a Xenonaut was mind controlled, then another Xenonaut was killed, then mind control wore off (this crash was introduced in 7.27.0 so was never in the main build).
Source
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