Greetings, fellow shareholders! I’m A Su, producer of the sandbox adventure RPG XenoHaven. We’ve been heads down grinding away at two huge features lately, and we’re finally ready to share the details.
Full notes
Full 异星家园(XenoHaven) update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings, fellow shareholders!
What changed
0 fixes3 additions1 change0 removals
Workshop
Gameplay
changedFirst up — Steam Workshop. The core functionality of the Workshop is nearly complete. For Phase 1, we’ll roll out support for build and decoration items first. Storage chests, decorative pieces, various placeable props, and even custom visuals for production lines — all of these will be fully swappable by players.
addedMultiplayer touches a lot of interconnected game systems, and it has brought up a whole range of new issues to work through. That’s why we’ve been pushing hard with round-the-clock multiplayer testing and QA lately.
addedI’ll be back to update all our shareholders whenever we have new progress to share. If you enjoy sandbox gameplay, exploration, progression and base management, be sure to check out XenoHaven on Steam.
addedThe game is available in Early Access right now. If you’d prefer to wait for more content or the full release, that’s totally okay — we’d be incredibly grateful if you’d add the game to your Steam Wishlist first. For a small team like ours, every single wishlist truly means a lot.
异星家园(XenoHaven) changes
changedFirst up — Steam Workshop. The core functionality of the Workshop is nearly complete. For Phase 1, we’ll roll out support for build and decoration items first. Storage chests, decorative pieces, various placeable props, and even custom visuals for production lines — all of these will be fully swappable by players.
addedMultiplayer touches a lot of interconnected game systems, and it has brought up a whole range of new issues to work through. That’s why we’ve been pushing hard with round-the-clock multiplayer testing and QA lately.
addedI’ll be back to update all our shareholders whenever we have new progress to share. If you enjoy sandbox gameplay, exploration, progression and base management, be sure to check out XenoHaven on Steam.
addedThe game is available in Early Access right now. If you’d prefer to wait for more content or the full release, that’s totally okay — we’d be incredibly grateful if you’d add the game to your Steam Wishlist first. For a small team like ours, every single wishlist truly means a lot.
I’m A Su, producer of the sandbox adventure RPG XenoHaven. We’ve been heads down grinding away at two huge features lately, and we’re finally ready to share the details.
First up — Steam Workshop. The core functionality of the Workshop is nearly complete. For Phase 1, we’ll roll out support for build and decoration items first. Storage chests, decorative pieces, various placeable props, and even custom visuals for production lines — all of these will be fully swappable by players.
Then there’s the second big feature, and the one you’ve been asking for constantly: multiplayer co-op. In our current internal build, players can already host lobbies and play together properly, though support is currently limited to LAN connections only.
Multiplayer touches a lot of interconnected game systems, and it has brought up a whole range of new issues to work through. That’s why we’ve been pushing hard with round-the-clock multiplayer testing and QA lately.
I’ll be back to update all our shareholders whenever we have new progress to share. If you enjoy sandbox gameplay, exploration, progression and base management, be sure to check out XenoHaven on Steam.
The game is available in Early Access right now. If you’d prefer to wait for more content or the full release, that’s totally okay — we’d be incredibly grateful if you’d add the game to your Steam Wishlist first. For a small team like ours, every single wishlist truly means a lot.