What changed
7 fixes1 addition1 change0 removals
- Gameplay
- UI and audio
- Balance
- Fixes
- Maps
fixedPatch Notes -- Hotfix 1.0.1
fixedFirst, we would like to thank all the players who have sent in feedback, bug reports, and posted reviews over the past week, as we have been hard at work to bring you the first Patch post release, Hotfix 1.0.1. We came to realize, rather quickly, that we had underestimated the learning curve for new players. To this end, we have added a button to the in-game UI that will bring you to the Xenia's Ark Wiki, which is still being updated with more information. Credits were a bit harder to come by than we anticipated, so we have made a couple alterations that should allow for an easier time in the early game in that regard. And finally, a very special thanks to all of you who submitted bug reports. We got quite a lot of squashing done, and thanks to you, the game is more enjoyable for everyone. We are continuing to listen to your feedback as we keep working to make Xenia's Ark as great as it can be.
changedBalance Changes and Bug Fixes
addedAdded a link to the Xenia's Ark wiki in the main screen UI, next to the Main Menu button.
fixedFixed an issue where Leaders were not always applying their bonuses when assigned as Governor.
fixedFixed an issue where District Development Expansions would reset when the City expanded
Xenia's Ark changes
fixedPatch Notes -- Hotfix 1.0.1
fixedFirst, we would like to thank all the players who have sent in feedback, bug reports, and posted reviews over the past week, as we have been hard at work to bring you the first Patch post release, Hotfix 1.0.1. We came to realize, rather quickly, that we had underestimated the learning curve for new players. To this end, we have added a button to the in-game UI that will bring you to the Xenia's Ark Wiki, which is still being updated with more information. Credits were a bit harder to come by than we anticipated, so we have made a couple alterations that should allow for an easier time in the early game in that regard. And finally, a very special thanks to all of you who submitted bug reports. We got quite a lot of squashing done, and thanks to you, the game is more enjoyable for everyone. We are continuing to listen to your feedback as we keep working to make Xenia's Ark as great as it can be.
changedBalance Changes and Bug Fixes
addedAdded a link to the Xenia's Ark wiki in the main screen UI, next to the Main Menu button.
fixedFixed an issue where Leaders were not always applying their bonuses when assigned as Governor.
Patch Notes -- Hotfix 1.0.1
First, we would like to thank all the players who have sent in feedback, bug reports, and posted reviews over the past week, as we have been hard at work to bring you the first Patch post release, Hotfix 1.0.1. We came to realize, rather quickly, that we had underestimated the learning curve for new players. To this end, we have added a button to the in-game UI that will bring you to the Xenia's Ark Wiki, which is still being updated with more information. Credits were a bit harder to come by than we anticipated, so we have made a couple alterations that should allow for an easier time in the early game in that regard. And finally, a very special thanks to all of you who submitted bug reports. We got quite a lot of squashing done, and thanks to you, the game is more enjoyable for everyone. We are continuing to listen to your feedback as we keep working to make Xenia's Ark as great as it can be.
See you on the Ark,
-Malicious Dev Team
Balance Changes and Bug Fixes
Markets now provide 5 credits instead of 2.
Wild Growth now yields 1 Credit, 1 Food, instead of 2 Food
Added a link to the Xenia's Ark wiki in the main screen UI, next to the Main Menu button.
Fixed an issue where Leaders were not always applying their bonuses when assigned as Governor.
Fixed an issue where District Development Expansions would reset when the City expanded
Fixed an issue where players could pay to develop an already developed District tile. • Fixed an issue where rebuilding a collapsed building would result in wonkiness
Fixed an issue where players would get stuck waiting for themselves
Fixed an issue where tile improvements on the Star System map would become unpowered even though the nearest Star Base had enough energy.