HomeGamesUpdatesPricingMethodology
Steam News17 June 20179y ago

Development plan

Adding support Oculus Rift, and support 360. Two new network modes. The first is PvE, where you will have to fight against AI. And the second PvP (Combat against all) where there will be an elevated degree of danger.

Full notes

Full xDrive VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions2 changes0 removals
  • Gameplay
  • Server
  • Balance
  • Maps
  • Performance
addedAdding support Oculus Rift, and support 360.
addedTwo new network modes. The first is PvE, where you will have to fight against AI. And the second PvP (Combat against all) where there will be an elevated degree of danger.
addedA new type of weapon "Flamethrower".
addedImprove the functionality of the hangar, which adds more interaction between its headquarters or the drone with the player.
changedDebugging of the game balance.
addedAdding new maps.
  • Adding support Oculus Rift, and support 360.

  • Two new network modes. The first is PvE, where you will have to fight against AI. And the second PvP (Combat against all) where there will be an elevated degree of danger.

  • A new type of weapon "Flamethrower".

  • Improve the functionality of the hangar, which adds more interaction between its headquarters or the drone with the player.

  • Debugging of the game balance.

  • Adding new maps.

  • Expansion mode (Team battle) with a number of players 4x4 to 10x10.

  • Expansion of the arsenal of modules and weapons.

  • Adding new skills.

  • Improvement optimization, graphics and content.

I remind you that this is not the whole list of plans. Here only the nearest ideas for the development. If you have suggestions and ideas, I'll be glad to see them.

Source

Steam News / 17 June 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.