Full notes
Full xDasher update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
PATCHNOTES 27.10.2020 ===============================
GENERAL
Performing a rescue dash (dashing when directly over a pit) should now be easier
Added a keyboard only control scheme
The one handed control scheme now comes in 2 variations: left and right
Added Steam rich presence support so you can see what your friends are up to
LEVEL DESIGN
Added general balancing changes in level design of 1 and 2 player levels
ENEMIES
The bombs spawned by the Quadhead enemy have received tiny wings to be used when placed on a pit
BOSS
Fixed a misplaced head in bossfight
AUDIO
Added SFX for evaporating boss head after fight
Fixed an issue where UI SFX were not muted
LEADERBOARDS
Scrolling up and down the leaderboards with the mouse wheel should no longer take forever
OPTIONS
Added the 'Particles' option to set the maximum number of destruction particles.
Source
Changelog.gg summarizes and formats this update. How we read updates.
