Full notes
Full XCavalypse update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Balance
VR Update
First update for the VR fellas has arrived! thanks to the feedback you've given me XCavalypse VR exists. Sometimes desperation drives you to make bad decisions if it wasn't for you guys i would've given up the VR Version altogether. The next update should bring bigger environments, exploration (on foot), survival mechanics, more guns and loot, maybe some crafting. The framework is there just need to add the content. http://store.steampowered.com/app/516770/
Price Increase
If you haven't bought the game yet DO IT NOW and get to the choppa, price will only keep increasing on each update. If you already bought it, thank you! If you wanna further support the developing take a look at my patreon
What's on my plate now?
Will be working the next two months on the base game in the single player side, there's many features and assets that i want to borrow from the VR DLC.
Dropped Oculus Touch Support
There's been a discussion about this in the forums, in the end i was not qualified to get a dev kit from Oculus (many thanks to them for considering me), so for now only the Vive is supported however is not discarded in the long term ːsteamhappyː Thanks!
Source
Changelog.gg summarizes and formats this update. How we read updates.
